Commit Graph

4 Commits

Author SHA1 Message Date
Chris Proctor 9e3f92e723 Add assessment 2024-05-20 16:57:20 -04:00
Pat Wick c3b2775a80 added a monster spawner and modified lvl mechanics
Monsters have a weighting on how many to spawn and roll which
specific monster to spawn from the pool. I have not added the
ability to advance levels yet, though that should work to
add monsters if the Floor number advances. I did notice a bug
where the player cannot be harmed by the monsters unless the
player moves into them, not the other way around. The monsters
seem to treat the player as a wall that cannot be passed through.
This is confusing because the code for the player and monsters match
as far as their ability to move into each other...
2024-03-12 20:13:02 -04:00
Pat Wick 12d0763a95 added char attributes, enemies, combat
I used the strategy/movement system for NPCs from Beast and added
in some of my own mechanics for melee and projectile combat. A leveling
system has also been established which modifies damage as the player
levels up. Next order of business is level design, monster spawning, and
game progression.
2024-03-09 21:25:51 -05:00
pwick 95bb89f422 Initial commit 2024-02-01 00:12:54 +00:00