generated from mwc/project_game
12d0763a9535cacf4b8ea4a64ede022adbb2902e
I used the strategy/movement system for NPCs from Beast and added in some of my own mechanics for melee and projectile combat. A leveling system has also been established which modifies damage as the player levels up. Next order of business is level design, monster spawning, and game progression.
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Languages
Python
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