generated from mwc/project_game
the mines can be hidden, so I have a janky workaround. You might have to try moving the cursor multiple times but at least now it actually works. Next step, add flagging!!!! |
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__pycache__ | ||
cursor.py | ||
free_space.py | ||
mine.py | ||
minesweeper_game.py | ||
poetry.lock | ||
pyproject.toml | ||
spawner.py |