generated from mwc/project_game
1.6 KiB
1.6 KiB
game proposal
team
I will work by myself
Game overview
The game is about a Player trying to figure out a word. The word is (coding). I will use a hint. Only the next letter in the word is required, and previous letters are shown as progress. Completing the full word increases the score by 1. Pressing a wrong key resets the progress, and you have to start over again. Game ends when the player completes the word.
The game uses code from retro: -game class: class MysteryCodingGame(Game) -agent class -state -agents -game loop
Core mechanics
- Hidden word mechanic: use: (self.word = "coding") -The game secretly stores the word: Coding -The player must figure out the word based on a hint -The game never shows the entire word—only progress
- Sequential progression mechanic -The player must press the letters in order: c-o-d-i-n-g -The game keeps track of where the player is -If the player presses the correct next letter, they move forward in the word -If palyer types wrong letter, the entire word resets. The player restarts at the first letter,Then displayed progress updates
- Visual progress mechanic -Before each keypress, the game shows: _ _ _ _ _ _ -as the player gets letters right, it shows progrees in the word: c o _ _ _ _
- Scoring mechanic -Each time the player finishes the entire word "coding": Score goes up by 1, then progress resets
Milestones
1. Build the Retro Game Structure
2. Create the Core Gameplay Mechanics
3. Add Game Completion, Scoring