2.0 KiB
game proposal
team
I will work by myself
Game overview
The game is about a Player trying to figure out a word. The word is (coding). I will use a hint. Only the next letter in the word is required, and previous letters are shown as progress. Completing the full word increases the score by 1. Pressing a wrong key resets the progress, and you have to start over again. Game ends when the player completes the word.
***revised 11/20/25 I want to add a ladder where an orb goes up everytime you get a right word The word CODING has 6 letters → the ladder has 6 levels. for every correct letter the index increases and the orb moves up one step The progress display reveals that letter If plaher enters a wrong letter, the ladder resets, then the orb then falls to the bottom When the orb reaches the top you spelled the entire word correctly and win.
The game uses code from retro: -game class -agent class -state -agents -game loop
Core mechanics
- Hidden word mechanic: use: (self.word = "coding") -The game secretly stores the word: Coding -The player must figure out the word based on a hint -The game never shows the entire word—only progress
- Sequential progression mechanic -The player must press the letters in order: c-o-d-i-n-g -The game keeps track of where the player is -If the player presses the correct next letter, they move forward in the word -If palyer types wrong letter, the entire word resets. The player restarts at the first letter,Then displayed progress updates
- Visual progress mechanic -Before each keypress, the game shows: _ _ _ _ _ _ -as the player gets letters right, it shows progrees in the word: c o _ _ _ _
- Scoring mechanic -Each time the player finishes the entire word "coding": Score goes up by 1, then progress resets
- Ladder animation
Milestones
1. Build the Retro Game Structure
2. Create the Core Gameplay Mechanics
3. Add Game Completion, Scoring