The game is about a Player trying to figure out a word. The word is (coding). I will use a hint.
Only the next letter in the word is required, and previous letters are shown as progress.
Completing the full word increases the score by 1.
Pressing a wrong key resets the progress, and you have to start over again.
Game ends when the player completes the word.
The game uses code from retro:
-game class: class MysteryCodingGame(Game)
-agent class
-state
-agents
-game loop
1. Hidden word mechanic: use: (self.word = "coding")
-The game secretly stores the word: Coding
-The player must figure out the word based on a hint
-The game never shows the entire word—only progress
2. Sequential progression mechanic
-The player must press the letters in order: c-o-d-i-n-g
-The game keeps track of where the player is
-If the player presses the correct next letter, they move forward in the word
-If palyer types wrong letter, the entire word resets. The player restarts at the first letter,Then displayed progress updates
3. Visual progress mechanic
-Before each keypress, the game shows: _ _ _ _ _ _
-as the player gets letters right, it shows progrees in the word: c o _ _ _ _
4. Scoring mechanic
-Each time the player finishes the entire word "coding": Score goes up by 1, then progress resets
1. Build the Retro Game Structure
2. Create the Core Gameplay Mechanics
3. Add Game Completion, Scoring