generated from mwc/project_game
938 B
938 B
Air Traffic Control
Game Description
I want to create an air traffic control game. A player must successfully land airplanes in their corresponding airports without crashing or missing the plane.
Core Mechanics
- Players will control plane movements with the arrow keys.
- Players will select which plane they are controlling using the number keys.
- Planes will be assigned a random color corresponding to the airport they must land in.
- When a plane successfully lands in the correct airport, the player gains a point.
- When planes run into each other, the wrong airport, or the edge of the screen, the game ends.
Challenges
- How numbers should be re-used after a plane associated with that number has already landed.
- How to increase the difficulty of the game as it progresses.
- How to make sure there is always a plane on the screen.
- How to manage the different ways that the game can end.