# Air Traffic Control ## Game Description I want to create an air traffic control game. A player must successfully land airplanes in their corresponding airports without crashing or missing the plane. ### Core Mechanics - Players will control plane movements with the arrow keys. - Players will select which plane they are controlling using the number keys. - Planes will be assigned a random color corresponding to the airport they must land in. - When a plane successfully lands in the correct airport, the player gains a point. - When planes run into each other, the wrong airport, or the edge of the screen, the game ends. ## Challenges - How numbers should be re-used after a plane associated with that number has already landed. - How to increase the difficulty of the game as it progresses. - How to make sure there is always a plane on the screen. - How to manage the different ways that the game can end.