generated from mwc/project_game
add a alien target and a shooter to hit it
I am actually really proud that i was able to figure out how to make the alien move in every direction randomly.
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@@ -1,9 +1,14 @@
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from retro.game import Game
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from spaceship import Spaceship
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from targets import Asteroid
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# from asteroid_spawner import AsteroidSpawner
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from targets import Alien
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from shooter import Shooter
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import random
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board_size = (100, 25)
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width, height = board_size
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ship = Spaceship(board_size)
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targets = Asteroid((board_size[0] // 2, 0))
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game = Game([ship, targets], {"score": 0}, board_size=board_size, color="white_on_blue")
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shooter = Shooter()
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spawner = Alien((random.randint(0, width-1), random.randint(0, height-1)))
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game = Game([ship, spawner, shooter], {"score": 0}, board_size=board_size, color="white_on_blue")
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game.play()
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