Will complete this when it's done.

This commit is contained in:
Thomas Naber 2024-02-22 12:32:29 -05:00
parent f2917e0496
commit a272ef3459
4 changed files with 249 additions and 0 deletions

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14
play.py
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@ -3,12 +3,26 @@ from yahtzee_goals import (
GoalOnes,
GoalTwos,
GoalThrees,
ThreeOfAKind,
FourOfAKind,
FullHouse,
SmallStraight,
LargeStraight,
Yahtzee,
Chance
)
goals = [
GoalOnes(),
GoalTwos(),
GoalThrees(),
ThreeOfAKind(),
FourOfAKind(),
FullHouse(),
SmallStraight(),
LargeStraight(),
Yahtzee(),
Chance()
]
game = Yachtzee(goals)

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@ -43,3 +43,238 @@ class GoalThrees:
if die.face == 3:
total += 3
return total
class GoalFours:
"Four points for each four"
used = False
def prompt(self,dice):
potential_score = self.score(dice)
return f"Fours ({potential_score})"
def score(self,dice):
total = 0
for die in dice:
if die.face == 4:
total+= 4
return total
class GoalFives:
"Five points for each five"
used = False
def prompt(self,dice):
potential_score = self.score(dice)
return f"Fives ({potential_score})"
def score(self,dice):
total = 0
for die in dice:
if die.face == 5:
total+= 5
return total
class GoalSixes:
"Six points for each Six"
used = False
def prompt(self,dice):
potential_score = self.score(dice)
return f"Sixes ({potential_score})"
def score(self,dice):
total = 0
for die in dice:
if die.face == 6:
total+= 6
return total
class ThreeOfAKind:
"Total of all six dice, if there are at least three of one number"
used = False
def prompt(self,dice):
potential_score = self.score(dice)
return f"Three of a Kind ({potential_score})"
def is_three_of_a_kind(self,dice):
facesList = []
for die in dice:
facesList += die.face()
facesList.sort()
if facesList[0]==facesList[2]:
return True
elif facesList[1]==facesList[3]:
return True
elif facesList[3]==facesList[5]:
return True
else:
return False
def score(self,dice):
if self.is_three_of_a_kind(dice):
total = 0
for die in dice:
if die.face == 6:
total+= 6
return total
else:
return 0
class FourOfAKind:
"Total of all six dice, if there are at least four of one number"
used = False
def prompt(self,dice):
potential_score = self.score(dice)
return f"Four of a Kind ({potential_score})"
def is_four_of_a_kind(self, dice):
facesList = []
for die in dice:
facesList += die.face()
if facesList[0]==facesList[3]:
return True
elif facesList[1]==facesList[4]:
return True
else:
return False
def score(self,dice):
if self.is_four_of_a_kind(dice):
total = 0
for die in dice:
if die.face == 6:
total+= 6
return total
else:
return 0
class FullHouse:
"If there are two of one number and three of another, earn 25 points"
used = False
def prompt(self,dice):
potential_score = self.score(dice)
return f"Full House ({potential_score})"
def is_full_house(self, dice):
facesList = []
for die in dice:
facesList += die.face()
if facesList[0] == facesList[1] and facesList[2] == facesList[4]:
return True
elif facesList[0] == facesList[2] and facesList[3] == facesList[4]:
return True
else:
return False
def score(self, dice):
if self.is_full_house(dice):
return 25
else:
return 0
class SmallStraight:
"If there is any sequence of four numbers, earn 30 points"
used = False
def prompt(self, dice):
potential_score = self.score(dice)
return f"Small Straight ({potential_score})"
def is_small_straight(self,dice):
facesList = []
for die in dice:
facesList += die.face()
count = 0
for i in range(0,3):
if facesList[i] == facesList[i+1] - 1:
count += 1
if count >= 4:
return True
else:
return False
def score(self,dice):
if self.is_small_straight(dice):
return 30
else:
return 0
class LargeStraight:
"If there is any sequence of 5 numbers, earn 40 points"
used = False
def prompt(self,dice):
potential_score = self.score(dice)
return f"Large Straignt ({potential_score})"
def is_Large_Straight(self,dice):
facesList = []
for die in dice:
facesList += die.face()
count = 0
for i in range(0,3):
if facesList[i] != facesList[i+1] - 1:
count += 1
if count == 5:
return True
else:
return False
def score(self,dice):
if self.is_Large_straight(dice):
return 40
else:
return 0
class Chance:
"Total of all 5 dice"
used = False
def prompt(self,dice):
potential_score = self.score(dice)
return f"Chance ({potential_score})"
def score(self,dice):
total = 0
for die in dice:
total += die.face
return total
class Yahtzee:
"Six of a Kind 50 points, 100 points for yahtzees after the first"
used = False
def prompt(self,dice):
potential_score = self.score(dice)
return f"Yahtzee ({potential_score})"
def is_yahtzee(self):
facesList = []
for die in dice:
facesList += die.face()
if facesList[0] == facesList[4]:
return True
else:
return False
def score(self,dice):
if self.is_yahtzee(dice) and used == True:
return 100
elif self.is_yahtzee(dice) and used != True:
return 50
else:
return 0