Files
lab_retro/blessed/color.pyi
root 52c1128ed4 When I run the game, it works for a bit but then when the first asteroid
gets to the bottom I get this:

Traceback (most recent call last):
  File "/root/making_with_code/mwc1/unit3/lab_retro/nav_game.py", line 14, in <module>
    game.play()
  File "/root/making_with_code/mwc1/unit3/lab_retro/retro/game.py", line 80, in play
    agent.play_turn(self)
  File "/root/making_with_code/mwc1/unit3/lab_retro/asteroid.py", line 16, in play_turn
    game.remove_agent_by_name(self.name)
AttributeError: 'Asteroid' object has no attribute 'name'
2024-12-12 16:42:57 -05:00

18 lines
690 B
Python

# std imports
from typing import Dict, Tuple, Callable
_RGB = Tuple[int, int, int]
def rgb_to_xyz(red: int, green: int, blue: int) -> Tuple[float, float, float]: ...
def xyz_to_lab(
x_val: float, y_val: float, z_val: float
) -> Tuple[float, float, float]: ...
def rgb_to_lab(red: int, green: int, blue: int) -> Tuple[float, float, float]: ...
def dist_rgb(rgb1: _RGB, rgb2: _RGB) -> float: ...
def dist_rgb_weighted(rgb1: _RGB, rgb2: _RGB) -> float: ...
def dist_cie76(rgb1: _RGB, rgb2: _RGB) -> float: ...
def dist_cie94(rgb1: _RGB, rgb2: _RGB) -> float: ...
def dist_cie2000(rgb1: _RGB, rgb2: _RGB) -> float: ...
COLOR_DISTANCE_ALGORITHMS: Dict[str, Callable[[_RGB, _RGB], float]]