generated from mwc/project_drawing
	drawing.py
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								drawing.py
									
									
									
									
									
								
							@@ -1,7 +1,7 @@
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# drawing.py
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# ----------
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# Nelson Mason
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# updated 9-22-2025
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# updated 9-23-2025
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# Due by 9-29-2025
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# (This is an animation of a sunrise.)
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@@ -21,32 +21,22 @@ from superturtle.animation import animate
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# YOU CAN'T BEAT MOTHER NATURE FOR A SUNRISE!
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def sky():
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    begin_fill() # draw the sky
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    fillcolor(0.05, 0.05, a/275) # as the sun rises sky color changes from black to blue
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    for x in range(2):
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        forward(400)
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        left(90)        
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        forward(300)
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        left(90)
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    end_fill()
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def ground():
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    begin_fill() # draw the ground
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    fillcolor(0.05, a/1100, 0.05) # as the sun rises ground color changes from black to dark green
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    for x in range(2):
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        forward(400)
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        right(90)        
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        forward(150)
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        right(90)
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    end_fill()
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def rectangle(b, c, d, e, f): # draws the sky first, then after the sun is drawn, the ground
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   for x in range(2): # as the sun rises sky color changes from black to blue, ground changes
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       # from black to dark green
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       begin_fill()
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       fillcolor(d, e, f)
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       forward(b)
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       left(90)        
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       forward(c)
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       left(90)
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       end_fill()
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def sun():
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    begin_fill() # draw the sun
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    fillcolor(1, a/550, 0) # as the sun rises sun color changes from red to orange
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    circle(-75,360) 
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    end_fill()
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   begin_fill() # draw the sun
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   fillcolor(1, a/550, 0) # as the sun rises sun color changes from red to orange
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   circle(-75,360) 
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   end_fill()
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def sun_position(a): # this must be called to get the sun to move up (rise)
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    penup()
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@@ -55,31 +45,48 @@ def sun_position(a): # this must be called to get the sun to move up (rise)
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    right(90)
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    pendown()
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for frame in animate(frames=550, loop=True):
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    a = frame.interval=1100 # the frames-to-interval ratio controls the animation speed
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    a = frame.interpolate(0, 275) # low and high positions of the sun as it rises
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    penup() # reposition the turtle before drawing the sky
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    right(180)
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    forward(200)
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    left(90)
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    forward(50)
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    left(90)
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    pendown()
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    sky()
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    penup() # reposition the turtle before drawing the sun
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    forward(200) # starting the drawing of the sun right on the horizon
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    # makes it easier to calculate everything else
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    pendown()
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    sun_position(a)
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    sun() # draws the sun   
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    penup() # reposition the turtle before drawing the ground
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    right(180)
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    forward(200)
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    left(90)
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    forward(+a) # increment to get to the correct starting point for 
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    # the next iteration(re-drawing) of the sun rising
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    left(90)
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    pendown()
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    ground() # I want the ground to hide the sun (overlay), but not the sky (obviously)
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for frame in animate(frames=550, loop=True): # close Turtle Graphic to end the loop
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   a = frame.interval=1100 # the frames-to-interval ratio controls the animation speed
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   a = frame.interpolate(0, 275) # low and high positions of the sun as it rises
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   b=400 # rectangle width
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   c=300 # rectangle sky height
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   d=0.05 # for RGB
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   e=0.05 # for RGB
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   f=a/275 # for RGB
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   g=0.05 # for RGB
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   h=a/1100 # for RGB
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   i=0.05 # for RGB
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   j=c/2 # rectangle ground height
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   penup() # reposition the turtle before drawing the sky
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   right(180)
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   forward(200)
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   left(90)
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   forward(50)
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   left(90)
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   pendown()
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   rectangle(b,c,d,e,f) # draws the sky
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   penup() # reposition the turtle before drawing the sun
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   forward(200) # starting the drawing of the sun right on the horizon
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   # makes it easier to calculate everything else
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   pendown()
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   sun_position(a)
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   sun() # draws the sun   
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   penup() # reposition the turtle before drawing the ground
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   right(180)
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   forward(200)
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   left(90)
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   forward(+a) # increment to get to the correct starting point for 
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   # the next iteration(re-drawing) of the sun rising
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   forward(150)
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   left(90)
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   pendown()
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   # I want the ground to hide the sun (overlay), but not the sky (obviously)
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   rectangle(b,j,g,h,i) # draws the ground (call function with parameters by position)
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   penup()
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   left(90)
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   forward(j)
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   right(90)
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input()
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