First draft with notes in comments
This commit is contained in:
parent
e97d4ed9bb
commit
84dd571c65
|
@ -0,0 +1,239 @@
|
|||
from turtle import *
|
||||
|
||||
#let's try making a brick... that shouldn't be too hard. It's a rectangle.
|
||||
def brick():
|
||||
forward(100)
|
||||
right(90)
|
||||
forward(20)
|
||||
right(90)
|
||||
forward(100)
|
||||
right(90)
|
||||
forward(20)
|
||||
|
||||
#"Functions" in code are like new words in our vocabulary. When we tell the turtle,
|
||||
#"forward(100)", we are using the vocabulary in the "turtle" library.
|
||||
#By using the words and definitions in the turtle library, we don't need to retype the long
|
||||
#set of instructions behind the word "forward" each time we want to move the turtle.
|
||||
#The code above *def*ines a new function, a new word that we can then use later.
|
||||
#Notice that it doesn't do anything with the word yet, it just adds it to our vocabulary.
|
||||
#To actually use the word (function), we must "call" it, like this:
|
||||
|
||||
#brick()
|
||||
|
||||
#You probably noticed that all of the code inside the definition is indented the same amount.
|
||||
#This is how python knows which parts of your code are a part of the definition of the new word,
|
||||
#and which parts aren't. We call these similarly indented structures, a "code block."
|
||||
#Not all languages use indentention in this way, but with only rare exceptions, they all use
|
||||
#codeblocks in some form.
|
||||
|
||||
#If we want to build a brick all, we will need to place bricks next to eachother...
|
||||
|
||||
def brick_row():
|
||||
brick()
|
||||
forward(100)
|
||||
brick()
|
||||
forward(100)
|
||||
brick()
|
||||
forward(100)
|
||||
brick()
|
||||
forward(100)
|
||||
brick()
|
||||
forward(100)
|
||||
|
||||
#brick_row()
|
||||
|
||||
#Q: What went wrong? A: We didn't put the turtle back in the same position as we found it.
|
||||
def brick():
|
||||
forward(100)
|
||||
right(90)
|
||||
forward(20)
|
||||
right(90)
|
||||
forward(100)
|
||||
right(90)
|
||||
forward(20)
|
||||
right(90)
|
||||
|
||||
#brick_row()
|
||||
|
||||
#Now we need to stack rows of bricks on top of eachother, so we need to be below the previous row in the starting position
|
||||
|
||||
def next_row():
|
||||
backward(500)
|
||||
right(90)
|
||||
forward(20)
|
||||
left(90)
|
||||
|
||||
#brick_row()
|
||||
#next_row()
|
||||
#brick_row()
|
||||
#next_row()
|
||||
#brick_row()
|
||||
#next_row()
|
||||
#brick_row()
|
||||
#next_row()
|
||||
#brick_row()
|
||||
#next_row()
|
||||
#brick_row()
|
||||
|
||||
#It looks great, but each layer of bricks should be offset from those above and below it for maximum structural integrity.
|
||||
|
||||
def next_row():
|
||||
backward(450)
|
||||
right(90)
|
||||
forward(20)
|
||||
left(90)
|
||||
|
||||
#brick_row()
|
||||
#next_row()
|
||||
#brick_row()
|
||||
#next_row()
|
||||
#brick_row()
|
||||
#next_row()
|
||||
#brick_row()
|
||||
#next_row()
|
||||
#brick_row()
|
||||
#next_row()
|
||||
#brick_row()
|
||||
|
||||
#it's close but the layers aren't quite lining up correctly... looking at a real brick wall, we see that each other layer starts with a half brick...
|
||||
#don't forget to get the turtle back into the original orientation at the end!
|
||||
|
||||
def half_brick():
|
||||
forward(50)
|
||||
right(90)
|
||||
forward(20)
|
||||
right(90)
|
||||
forward(50)
|
||||
right(90)
|
||||
forward(20)
|
||||
right(90)
|
||||
|
||||
#We also need to now have different definition for the odd rows and the even rows.
|
||||
#For reasons, we will consider the first row to be "row 0" and so it is therefore even.
|
||||
#We will also want to change our "next_row" function so we stop slipping backwards
|
||||
|
||||
def next_row():
|
||||
backward(400)
|
||||
right(90)
|
||||
forward(20)
|
||||
left(90)
|
||||
|
||||
def even_row():
|
||||
brick()
|
||||
forward(100)
|
||||
brick()
|
||||
forward(100)
|
||||
brick()
|
||||
forward(100)
|
||||
brick()
|
||||
forward(100)
|
||||
brick()
|
||||
|
||||
def odd_row():
|
||||
half_brick()
|
||||
forward(50)
|
||||
brick()
|
||||
forward(100)
|
||||
brick()
|
||||
forward(100)
|
||||
brick()
|
||||
forward(100)
|
||||
brick()
|
||||
forward(100)
|
||||
half_brick()
|
||||
|
||||
#even_row()
|
||||
#next_row()
|
||||
#odd_row()
|
||||
|
||||
#If we want to build a higher wall, we can now nest the previous code in another function,
|
||||
#given that we have to make sure to set the turtle to the right position.
|
||||
|
||||
def two_rows_of_bricks():
|
||||
even_row()
|
||||
next_row()
|
||||
odd_row()
|
||||
backward(450)
|
||||
right(90)
|
||||
forward(20)
|
||||
left(90)
|
||||
|
||||
#two_rows_of_bricks()
|
||||
#two_rows_of_bricks()
|
||||
|
||||
#Notice that after each function, we have been careful to put the turtle back into something like
|
||||
#a starting position, facing the same direction. Let's make this practice official, and promise
|
||||
#to leave the turtle in the bottom left corner of whatver our functions draw.
|
||||
|
||||
#It's time to draw something else, perhaps a flower! Turtle has more words in it's vocabulary
|
||||
#that you may or may not have seen before, like "circle()" for example. In this case, the number
|
||||
#refers to the radius of the circle we want to draw:
|
||||
|
||||
#circle(30)
|
||||
|
||||
#We might build a rosette by turning slightly after each circle is drawn:
|
||||
|
||||
def rosette():
|
||||
circle(30)
|
||||
right(60)
|
||||
circle(30)
|
||||
right(60)
|
||||
circle(30)
|
||||
right(60)
|
||||
circle(30)
|
||||
right(60)
|
||||
circle(30)
|
||||
right(60)
|
||||
circle(30)
|
||||
right(60)
|
||||
|
||||
#rosette()
|
||||
|
||||
#Let's add a stem....
|
||||
|
||||
def stem():
|
||||
right(90)
|
||||
forward(100)
|
||||
backward(100)
|
||||
left(90)
|
||||
|
||||
#...and leaves...
|
||||
|
||||
def leaf():
|
||||
circle(50,130)
|
||||
penup()
|
||||
circle(50,230)
|
||||
pendown()
|
||||
circle(100,130)
|
||||
left(60)
|
||||
circle(55,110)
|
||||
penup()
|
||||
circle(55,250)
|
||||
pendown()
|
||||
left(26)
|
||||
circle(55,90)
|
||||
penup()
|
||||
circle(55,270)
|
||||
right(86)
|
||||
circle(100,230)
|
||||
pendown()
|
||||
right(10)
|
||||
circle(60,130)
|
||||
penup()
|
||||
circle(60,230)
|
||||
left(10)
|
||||
pendown()
|
||||
|
||||
#Let's put those leaves on the stem...
|
||||
|
||||
def stem():
|
||||
right(90)
|
||||
forward(100)
|
||||
leaf()
|
||||
right(90)
|
||||
forward(100)
|
||||
|
||||
#rosette()
|
||||
#stem()
|
||||
leaf()
|
||||
input()
|
Loading…
Reference in New Issue