generated from mwc/project_game
I used AI to help me through some issues, but all the coding I understood and worked through and typed on my own I learned a lot about the structure and when AI would suggest something I could be like thats now going to solve my issue I need to do this which felt very motivating
25 lines
765 B
Python
25 lines
765 B
Python
class Frog:
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name = "froggy"
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character = '^'
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def __init__(self, board_size):
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board_width, board_height = board_size
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self.position = (board_width // 2, board_height - 1)
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def handle_keystroke(self, keystroke, game):
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x, y = self.position
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if keystroke.name in ("KEY_LEFT", "KEY_RIGHT"):
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if keystroke.name == "KEY_LEFT":
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new_position = (x - 1, y)
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elif keystroke.name == "KEY_RIGHT":
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new_position = (x + 1, y)
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else:
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return
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if not game.on_board(new_position):
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return
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if not game.is_empty(new_position):
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game.end()
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self.position = new_position
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