I ended up moving the planets around a little more because I didn't like their
placement once it was rotating. I am very proud of my work on this project
because I was able to combine my new knowledge of computer science with a lot
of my math background. I used a lot of trig including right triangle trig
law of sines and law of cosines to find certain angles or lengths. I didn't
make the model as to scale as I would have liked but I am happy with the results.
I decided to remove the animation for this part of the process because
I found it easier to troubleshoot placing the planets when they weren't moving.
Now, I will add back the animation and hopefully be completed.
I drew the orbits out on my ipad to map it out until I saw the pattern
The last thing I need to do is get the planets to align with the orbits
Some of them might need to be farther apart due to planet size
I now have 7 planets rotating around the sun. I have realized that doing
this to scale is not practical just because of the sheer size of the sun
compared to the planets. I will be making it just relatively to scale.
I have also decided to stick with circles rather than ellipses. The next
thing I want to try to do is have the planets either start at different
spots or move at different speeds. We will see.
Somewhere I got stuck was figuring out how to get the yellow circle centered.
I fixed it by figuring out where the circle started and adjusting the starting place.
The next thing I want to do is figure out how to get more planets rotating around
the single point aka the sun.