finish dice lab

This commit is contained in:
louiscooper136 2024-05-14 20:05:17 -04:00
parent 501e223a9a
commit 2fc85d214a
4 changed files with 282 additions and 21 deletions

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@ -19,33 +19,37 @@ class FiveDice:
if face != 1:
return False
return True
def is_three_of_a_kind(self):
count = Counter(self.faces())
for face_count in count.values():
if face_count == 3:
return True
return False
listOfFaces = self.faces()
listOfFaces.sort()
if listOfFaces[0] == listOfFaces[1] and listOfFaces[0] == listOfFaces[2]:
return True
elif listOfFaces[1] == listOfFaces[2] and listOfFaces[1] == listOfFaces[3]:
return True
elif listOfFaces[2] == listOfFaces[3] and listOfFaces[2] == listOfFaces[4]:
return True
else:
return False
def is_four_of_a_kind(self):
count = Counter(self.faces())
for face_count in count.values():
if face_count == 4:
return True
return False
listOfFaces = self.faces()
listOfFaces.sort()
if listOfFaces[0] == listOfFaces[3]:
return True
elif listOfFaces[1] == listOfFaces[4]:
return True
else:
return False
dice = FiveDice()
successes = 0
trials = 1000000
for trial in tqdm(range(trials)):
dice.roll()
if dice.all_ones():
if dice.is_three_of_a_kind():
successes += 1
print(successes/trials)
#print(f"dice rolls: {dice.faces()}")
print(dice.faces())
print(dice.is_three_of_a_kind())
print(dice.is_four_of_a_kind())

20
play.py
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@ -3,12 +3,32 @@ from yahtzee_goals import (
GoalOnes,
GoalTwos,
GoalThrees,
GoalFours,
GoalFives,
GoalSixes,
GoalThreeOfAKind,
GoalFourOfAKind,
GoalFullHouse,
GoalSmallStraight,
GoalLargeStraight,
GoalYahtzee,
GoalChance
)
goals = [
GoalOnes(),
GoalTwos(),
GoalThrees(),
GoalFours(),
GoalFives(),
GoalSixes(),
GoalThreeOfAKind(),
GoalFourOfAKind(),
GoalFullHouse(),
GoalSmallStraight(),
GoalLargeStraight(),
GoalYahtzee(),
GoalChance()
]
game = Yachtzee(goals)

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@ -1,6 +1,4 @@
class GoalOnes:
"One point for each one"
used = False
def prompt(self, dice):
@ -14,8 +12,8 @@ class GoalOnes:
total += 1
return total
class GoalTwos:
"Two points for each two"
used = False
def prompt(self, dice):
@ -29,8 +27,8 @@ class GoalTwos:
total += 2
return total
class GoalThrees:
"Three points for each three"
used = False
def prompt(self, dice):
@ -43,3 +41,242 @@ class GoalThrees:
if die.face == 3:
total += 3
return total
class GoalFours:
used = False
def prompt(self, dice):
potential_score = self.score(dice)
return f"Fours ({potential_score})"
def score(self, dice):
total = 0
for die in dice:
if die.face == 4:
total += 4
return total
class GoalFives:
used = False
def prompt(self, dice):
potential_score = self.score(dice)
return f"Fives ({potential_score})"
def score(self, dice):
total = 0
for die in dice:
if die.face == 5:
total += 5
return total
class GoalSixes:
used = False
def prompt(self, dice):
potential_score = self.score(dice)
return f"Sixes ({potential_score})"
def score(self, dice):
total = 0
for die in dice:
if die.face == 6:
total += 6
return total
class GoalThreeOfAKind:
used = False
def prompt(self, dice):
potential_score = self.score(dice)
return f"Three of a kind ({potential_score})"
def faces(self, dice):
return[die.face for die in dice]
def is_three_of_a_kind(self, dice):
listOfFaces = self.faces(dice)
listOfFaces.sort()
if listOfFaces[0] == listOfFaces[1] and listOfFaces[0] == listOfFaces[2]:
return True
elif listOfFaces[1] == listOfFaces[2] and listOfFaces[1] == listOfFaces[3]:
return True
elif listOfFaces[2] == listOfFaces[3] and listOfFaces[2] == listOfFaces[4]:
return True
else:
return False
def score(self, dice):
if self.is_three_of_a_kind(dice):
total = 0
for die in dice:
total += die.face
return total
else:
return 0
class GoalFourOfAKind:
used = False
def prompt(self, dice):
potential_score = self.score(dice)
return f"Four of a kind ({potential_score})"
def faces(self, dice):
return[die.face for die in dice]
def is_four_of_a_kind(self, dice):
listOfFaces = self.faces(dice)
listOfFaces.sort()
if listOfFaces[0] == listOfFaces[3]:
return True
elif listOfFaces[1] == listOfFaces[4]:
return True
else:
return False
def score(self, dice):
if self.is_four_of_a_kind(dice):
total = 0
for die in dice:
total += die.face
return total
else:
return 0
class GoalFullHouse:
used = False
def prompt(self, dice):
potential_score = self.score(dice)
return f"Full house ({potential_score})"
def faces(self, dice):
return[die.face for die in dice]
def is_full_house(self, dice):
listOfFaces = self.faces(dice)
listOfFaces.sort()
if listOfFaces[0] == listOfFaces[1] and listOfFaces[0] == listOfFaces[2] and listOfFaces[3] == listOfFaces[4]:
return True
elif listOfFaces[2] == listOfFaces[3] and listOfFaces[2] == listOfFaces[4] and listOfFaces[0] == listOfFaces[1]:
return True
else:
return False
def score(self, dice):
if self.is_full_house(dice):
return 25
else:
return 0
class GoalSmallStraight:
used = False
def prompt(self, dice):
potential_score = self.score(dice)
return f"Small straight ({potential_score})"
def faces(self, dice):
return[die.face for die in dice]
def is_small_straight(self, dice):
listOfFaces = self.faces(dice)
listOfFaces.sort()
foundSmallStraight = False
for i in range (2):
for j in range(3):
if i == 0:
if j != 2:
if listOfFaces[j] == listOfFaces[j+1] - 1:
continue
else:
break
else:
if listOfFaces[j] == listOfFaces[j+1] - 1:
foundSmallStraight = True
else:
if j != 2:
if listOfFaces[j+1] == listOfFaces[j+2] - 1:
continue
else:
break
else:
if listOfFaces[j+1] == listOfFaces[j+2] - 1:
foundSmallStraight = True
return foundSmallStraight
def score(self, dice):
if self.is_small_straight(dice):
return 30
else:
return 0
class GoalLargeStraight:
used = False
def prompt(self, dice):
potential_score = self.score(dice)
return f"Large straight ({potential_score})"
def faces(self, dice):
return[die.face for die in dice]
def is_large_straight(self, dice):
listOfFaces = self.faces(dice)
listOfFaces.sort()
for j in range(4):
if j != 3:
if listOfFaces[j] == listOfFaces[j+1] - 1:
continue
else:
return False
else:
if listOfFaces[j] == listOfFaces[j+1] - 1:
return True
def score(self, dice):
if self.is_large_straight(dice):
return 40
else:
return 0
class GoalYahtzee:
used = False
def prompt(self, dice):
potential_score = self.score(dice)
return f"Five of a kind ({potential_score})"
def faces(self, dice):
return[die.face for die in dice]
def is_five_of_a_kind(self, dice):
listOfFaces = self.faces(dice)
listOfFaces.sort()
if listOfFaces[0] == listOfFaces[4]:
return True
else:
return False
def score(self, dice):
if self.is_five_of_a_kind(dice):
return 50
else:
return 0
class GoalChance:
used = False
def prompt(self, dice):
potential_score = self.score(dice)
return f"Chance ({potential_score})"
def score(self, dice):
total = 0
for die in dice:
total += die.face
return total