generated from mwc/lab_retro
May27, 2024 unit3/lab_retro The lab_retro was straight forward with the instructions and code. I made a few typos while coding that threw errors, but that was good for me to go back and review the code. You also found an error with the file name and too many of one file. That was good to see. I did realize that the Terminal window has to be larger so that the game can be viewed and played, otherwise you'll get an error, "TerminalTooSmall." I understand the concept of setting up class' and agents for the game. I've already watched your "Beast" game video to help each of us to get started with creating our Retro game. |
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__pycache__ | ||
.DS_Store | ||
asteroid.py | ||
asteroid_spawner.py | ||
game.py | ||
import retro.py | ||
nav_game.py | ||
nav_game_initial_code.py | ||
poetry.lock | ||
pyproject.toml | ||
spaceship.py |