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project_game/game.py
2025-12-16 09:23:39 -05:00

20 lines
445 B
Python

from random import randint
from retro.game import Game
from retro.graph import Graph
from catcher import Catcher
from fruit import Fruit
g = Graph()
g.get_or_create_edge(26, 10, 26, 22)
agents = g.get_agents()
for agent in agents:
agent.color = "white_on_indigo"
agents = [
Catcher((14, 24)),
Fruit((14, 2)),
]
state = {'Score': 0}
game = Game(agents, state, board_size=(35, 25), framerate=24, color="white_on_indigo")
game.play()