generated from mwc/project_game
added sudoku logic, trying to get board to print
This commit is contained in:
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__pycache__/board.cpython-311.pyc
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__pycache__/board.cpython-311.pyc
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__pycache__/board_model.cpython-311.pyc
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__pycache__/board_model.cpython-311.pyc
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__pycache__/border.cpython-311.pyc
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__pycache__/border.cpython-311.pyc
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__pycache__/cell.cpython-311.pyc
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__pycache__/cell.cpython-311.pyc
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__pycache__/puzzle.cpython-311.pyc
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__pycache__/puzzle.cpython-311.pyc
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89
board.py
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89
board.py
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import random
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from cell import Cell
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class Board:
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def __init__(self):
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self.grid = [[0 for _ in range(9)] for _ in range(9)]
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self.cells = []
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def generate(self):
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self._fill_board()
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self.create_cells()
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def create_cells(self):
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self.cells = []
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for row in range(9):
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for col in range(9):
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self.cells.append(
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Cell(
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row=row,
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col=col,
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value=self.grid[row][col]
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)
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)
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def _find_empty(self):
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for row in range(9):
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for col in range(9):
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if self.grid[row][col] == 0:
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return row, col
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return None
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def _valid(self, row, col, num):
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if num in self.grid[row]:
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return False
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for r in range(9):
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if self.grid[r][col] == num:
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return False
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box_row = (row // 3) * 3
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box_col = (col // 3) * 3
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for r in range(box_row, box_row + 3):
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for c in range(box_col, box_col + 3):
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if self.grid[r][c] == num:
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return False
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return True
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def _fill_board(self):
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empty = self._find_empty()
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if empty is None:
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return True
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row, col = empty
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nums = list(range(1, 10))
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random.shuffle(nums)
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for num in nums:
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if self._valid(row, col, num):
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self.grid[row][col] = num
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if self._fill_board():
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return True
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self.grid[row][col] = 0
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return False
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55
border.py
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55
border.py
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class Border:
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color = "cyan"
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def __init__(self, x, y, char):
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self.position = (x, y)
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self.character = char
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def play_turn(self, game):
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pass
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def create_borders():
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agents = []
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left = 1
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right = 21
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top = 1
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bottom = 19
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width = 19
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height = 10
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# outer border
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for x in range(left, left + width):
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agents.append(Border(x, top, "═"))
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agents.append(Border(x, top + height, "═"))
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for y in range(top, top + height + 1):
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agents.append(Border(left, y, "║"))
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agents.append(Border(left + width, y, "║"))
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# vertical box separators
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for y in range(top + 1, top + height):
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agents.append(Border(left + 6, y, "║"))
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agents.append(Border(left + 12, y, "║"))
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# horizontal box separators
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for x in range(left + 1, left + width):
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agents.append(Border(x, top + 3, "═"))
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agents.append(Border(x, top + 6, "═"))
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return agents
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25
cell.py
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cell.py
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class Cell:
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color = "white"
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def __init__(self, row, col, value):
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self.row = row
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self.col = col
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self.value = value
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board_x = 4
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board_y = 2
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board_x = 3
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board_y = 2
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x = board_x + (col * 2)
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y = board_y + (row * 2)
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self.position = (x, y)
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self.character = str(value)
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def play_turn(self, game):
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pass
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81
poetry.lock
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81
poetry.lock
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# This file is automatically @generated by Poetry 2.3.1 and should not be changed by hand.
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[[package]]
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name = "ansicon"
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version = "1.89.0"
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description = "Python wrapper for loading Jason Hood's ANSICON"
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optional = false
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python-versions = "*"
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groups = ["main"]
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markers = "platform_system == \"Windows\""
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files = [
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{file = "ansicon-1.89.0-py2.py3-none-any.whl", hash = "sha256:f1def52d17f65c2c9682cf8370c03f541f410c1752d6a14029f97318e4b9dfec"},
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{file = "ansicon-1.89.0.tar.gz", hash = "sha256:e4d039def5768a47e4afec8e89e83ec3ae5a26bf00ad851f914d1240b444d2b1"},
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]
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[[package]]
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name = "blessed"
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version = "1.27.0"
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description = "Easy, practical library for making terminal apps, by providing an elegant, well-documented interface to Colors, Keyboard input, and screen Positioning capabilities."
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optional = false
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python-versions = ">=3.7"
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groups = ["main"]
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files = [
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{file = "blessed-1.27.0-py3-none-any.whl", hash = "sha256:1c599969acc993bb5842bf3f638b0691e335277a9d9058cd079463a346988714"},
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{file = "blessed-1.27.0.tar.gz", hash = "sha256:e3064559388bd532ab6460d9b6c7d6dd699c4e0cf54d28ed6e2cab12feda13bb"},
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]
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[package.dependencies]
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jinxed = {version = ">=1.1.0", markers = "platform_system == \"Windows\""}
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wcwidth = ">=0.2.14"
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[package.extras]
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docs = ["Pillow", "Sphinx (>3)", "sphinx-paramlinks", "sphinx_rtd_theme", "sphinxcontrib-manpage"]
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[[package]]
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name = "jinxed"
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version = "1.3.0"
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description = "Jinxed Terminal Library"
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optional = false
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python-versions = "*"
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groups = ["main"]
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markers = "platform_system == \"Windows\""
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files = [
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{file = "jinxed-1.3.0-py2.py3-none-any.whl", hash = "sha256:b993189f39dc2d7504d802152671535b06d380b26d78070559551cbf92df4fc5"},
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{file = "jinxed-1.3.0.tar.gz", hash = "sha256:1593124b18a41b7a3da3b078471442e51dbad3d77b4d4f2b0c26ab6f7d660dbf"},
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]
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[package.dependencies]
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ansicon = {version = "*", markers = "platform_system == \"Windows\""}
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[[package]]
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name = "retro-games"
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version = "1.1.3"
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description = "A simple framework for Terminal-based games"
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optional = false
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python-versions = "<4.0,>=3.10"
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groups = ["main"]
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files = [
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{file = "retro_games-1.1.3-py3-none-any.whl", hash = "sha256:4bdd27241b5cb3ee72e69a042d301ff58df2a2ade7e3c29400a538fa54e30148"},
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{file = "retro_games-1.1.3.tar.gz", hash = "sha256:4f91ff725e551820aa4e30c12c0264e2da41967ed34252122b7136bc2a8ed311"},
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]
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[package.dependencies]
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blessed = ">=1.20.0,<2.0.0"
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[[package]]
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name = "wcwidth"
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version = "0.3.5"
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description = "Measures the displayed width of unicode strings in a terminal"
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optional = false
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python-versions = ">=3.8"
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groups = ["main"]
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files = [
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{file = "wcwidth-0.3.5-py3-none-any.whl", hash = "sha256:b0a0245130566939a24ab8432e625b38272fbc62ecbe5aecbdcb50b8f02ce993"},
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{file = "wcwidth-0.3.5.tar.gz", hash = "sha256:7c3463f312540cf21ddd527ea34f3ae95c057fa191aa7a9e043898d20d636e59"},
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]
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[metadata]
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lock-version = "2.1"
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python-versions = ">=3.10,<4.0"
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content-hash = "03cc38c17964eb2c920ecf014cbfcf966c0c719418a127947b33382f086a0a6e"
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28
sudoku.py
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28
sudoku.py
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from retro.game import Game
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from board import Board
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from border import Border
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def main():
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board = Board()
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board.generate()
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agents = []
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agents.extend(Border.create_borders())
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agents.extend(board.cells)
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game = Game(
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agents,
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{"score":0},
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board_size=(15, 25)
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)
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game.play()
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if __name__ == "__main__":
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main()
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