I am very happy that I was able to fix this problem. I had to email you about this problem and you showed me how this could be completed by creating another class. This makes so much sense now as you could spawn one part of the car right behind the other to give the illusion that it is one car.
I learned the new skill of using 2 different classes together when making the car 2 wide.
I am getting very close to finishing the project. I was having a problem where I made the symbol for the cars 'OO' and only one of the 'O' was leaving the screen when it made it to the far right of the screen.
I emailed you and you said to only make the symbol 'O' and spawn 2 right next to each other. I figured out how to do this by myself but am now trying to figure out why they are breaking apart.
At first it was tough for me to figure out how to get the cars to move from left to right. I was able to figure this out by emailing you and also thinking about where it was telling the cars to spawn in the retro lab and changing that part of the code. I had to change a few lines of code where it used the height parameter and changed it to width.
I was able to overcome this by thinking about what each individual line of code did and what I needed to change to fix it.
I have gotten a lot better at debugging code and understanding what each line of code is doing throughout the semester.
I would tell a future student to really think about what each line of code is doing and try to follow along and you should find many of your mistakes.
At first it was tough for me to figure out how to get the cars to move from left to right. I was able to figure this out by emailing you and also thinking about where it was telling the cars to spawn in the retro lab and changing that part of the code. I had to change a few lines of code where it used the height parameter and changed it to width.
I was able to overcome this by thinking about what each individual line of code did and what I needed to change to fix it.
I have gotten a lot better at debugging code and understanding what each line of code is doing throughout the semester.
I would tell a future student to really think about what each line of code is doing and try to follow along and you should find many of your mistakes.
A recent success that I am proud of is that I was able to give the player the ability to move up, down, left, and right. When implementing the ability to move up and down it seemed that the code was opposite of what I expected it to be. I was able to figure out how to implement it the correct way.