Created an arc drawing for each tile.

This was definitely trickier than the previous two examples we looked at, and there was a significant amount of trial
and error to get this functional. Specifically, having the turtle return to its original starting point was tricky as
there was a bug where the turtle would glitch around the screen before settling on its end point, which threw me off for
some time. Thankfully, I just began testing some different combinations one at a time until I achieved the desired outcome.
This commit is contained in:
Justin Toombs
2023-07-25 12:03:34 -04:00
parent 38e1a0349f
commit d7555aef89
4 changed files with 12 additions and 16 deletions

View File

@@ -10,7 +10,7 @@ from tile import fly
def draw_tile_grid(width, height, tile_size, tile_function):
"""Draws a (width x height) grid, with tile_function drawn on each tile.
(Your explanation here.)
Uses the tile_size function to create an evenly distributed grid before returning to starting position.
"""
for y in range(height):
for x in range(width):