project_game/__pycache__
Cory 3334db0c8b Figured out how to spawn a mine and end the game
if the cursor is over the mine. We now have to
not end the game until the user SELECTS the space
the mine is at. I hadn't realized that is_empty
only works if display is True? So I moved the
game.end() to the mine class.
2024-05-18 21:03:33 -04:00
..
cursor.cpython-312.pyc Figured out how to spawn a mine and end the game 2024-05-18 21:03:33 -04:00
mine.cpython-312.pyc Figured out how to spawn a mine and end the game 2024-05-18 21:03:33 -04:00
mine_spawner.cpython-312.pyc Figured out how to spawn a mine and end the game 2024-05-18 21:03:33 -04:00