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Cory 3334db0c8b Figured out how to spawn a mine and end the game
if the cursor is over the mine. We now have to
not end the game until the user SELECTS the space
the mine is at. I hadn't realized that is_empty
only works if display is True? So I moved the
game.end() to the mine class.
2024-05-18 21:03:33 -04:00
__pycache__ Figured out how to spawn a mine and end the game 2024-05-18 21:03:33 -04:00
cursor.py Figured out how to spawn a mine and end the game 2024-05-18 21:03:33 -04:00
mine.py Figured out how to spawn a mine and end the game 2024-05-18 21:03:33 -04:00
mine_spawner.py Figured out how to spawn a mine and end the game 2024-05-18 21:03:33 -04:00
minesweeper_game.py Figured out how to spawn a mine and end the game 2024-05-18 21:03:33 -04:00
poetry.lock Installed retro and got a cursor that moves... 2024-05-18 20:24:36 -04:00
pyproject.toml Installed retro and got a cursor that moves... 2024-05-18 20:24:36 -04:00