generated from mwc/project_game
599 B
599 B
Game Project Assessment
Cory,
This is awesome! Nice work! I'm not quite sure why the game is flickering (do you see the
same thing?); it could be the fault of the retro framework or it comd be something you're doing.
Either way, what's important is that you implemented a really algorithmically-interesting
project. I love seeing the safe area flood out to the edges. The check_neighbors
methods
must have taken some work to get right. Other concepts, like the Cursor, are great opporutnities
to think deeply about behavior we take for granted in UIs all the time. I'm impressed!
Chris