generated from mwc/lab_dice
	
			
				
					
						
					
					80d5956eacdc1f48df4bd24fd85e6f23351257f7
				
			
			
		
	of a kind in a roll of five dice. Similar to what was done in this lab, classes could be used to simulate coin tosses. I imagine then that simple board games could be simulated easily using classes, too.
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