generated from mwc/lab_dice
	Added methods to determine if there are at least n
of a kind in a roll of five dice. Similar to what was done in this lab, classes could be used to simulate coin tosses. I imagine then that simple board games could be simulated easily using classes, too.
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							@@ -19,15 +19,53 @@ class FiveDice:
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                return False
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        return True
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    def findn(self,nofakind):
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        """ dice.findn(n) determines whether there are at least n of a kind in the roll and returns true if so and returns false otherwise. """
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        nmuch = {}                          # create an empty dictionary to associate each face rolled with its frequency
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        for die in dice.faces():            # go through each dice rolled
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            if die in nmuch:                # check if the dictionary already has the face included, and if so increase its frequency by 1
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                nmuch[die] += 1
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                if nmuch[die]==nofakind:    # each time the dictionary is updated, check if the desired frequency has been achieved, and if so return true
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                    return True 
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            else:
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                nmuch[die] = 1              # add the face to the dictionary with frequency 1 if it has not already been included
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        return False                        # if the desired frequency was never achieved, return false
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    def is_three_of_a_kind(self):
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        """ I didn't read the assignment carefully... this should return the result of dice.findn(3) """
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        return dice.findn(3)
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    def is_four_of_a_kind(self):
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        """ same issue... returns the result of dice.findn(4) """
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        return dice.findn(4)
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dice = FiveDice()
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successes = 0
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trials = 1000000
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print("THIS IS THE ORIGINAL SIMULATION:")
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for trial in tqdm(range(trials)):
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    dice.roll()
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    if dice.all_ones():
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        successes += 1
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print(successes/trials)
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print("\n")
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print("THIS IS TO CHECK IF THERE ARE AT LEAST THREE OF A KIND:")
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successes = 0
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for trial in tqdm(range(trials)):
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    dice.roll()
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#    if dice.findn(3):
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    if dice.is_three_of_a_kind():
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        successes += 1
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print(successes/trials)
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print("\n")
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print("THIS IS TO CHECK IF THERE ARE AT LEAST FOUR OF A KIND:")
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successes = 0
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for trial in tqdm(range(trials)):
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    dice.roll()
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#    if dice.findn(4):
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    if dice.is_four_of_a_kind():
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        successes += 1
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print(successes/trials)
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							@@ -2,13 +2,13 @@
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[[package]]
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name = "click"
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version = "8.1.6"
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version = "8.1.7"
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description = "Composable command line interface toolkit"
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optional = false
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python-versions = ">=3.7"
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files = [
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    {file = "click-8.1.6-py3-none-any.whl", hash = "sha256:fa244bb30b3b5ee2cae3da8f55c9e5e0c0e86093306301fb418eb9dc40fbded5"},
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    {file = "click-8.1.6.tar.gz", hash = "sha256:48ee849951919527a045bfe3bf7baa8a959c423134e1a5b98c05c20ba75a1cbd"},
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    {file = "click-8.1.7-py3-none-any.whl", hash = "sha256:ae74fb96c20a0277a1d615f1e4d73c8414f5a98db8b799a7931d1582f3390c28"},
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    {file = "click-8.1.7.tar.gz", hash = "sha256:ca9853ad459e787e2192211578cc907e7594e294c7ccc834310722b41b9ca6de"},
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]
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[package.dependencies]
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