generated from mwc/project_game
I fixed up some issues that I noticed I have been having such as my answers for the input being read as wrong even though it shouldn't be. I figured out that if I had pressed another key, my strip & upper won't get rid of those keystrokes so I added a buffer between the question input and the reaction time to game stopping so that the arrows wouldn't become part of the answers. I think overall I am proud of my progress. I learned and practiced many things such as the os clear screen, classes, methods, etc. One thing that I wish I knew how to do was changing the font of certain outputs. I saw that I can do this via VSC preferences but I would love to pick and choose which texts appears in which font. The answers on stackexchange etc. seemed a bit too complex for me at the moment. But if I ever revisit this game, I would love to improve its visual aspects. If I were to implement this project in my classroom, I definitely would take some extra time practicing if/elif/else statements that are more than 3+ lines. I found that critical for my game and I think it would be applicable to many other games. Additionally, I think this game is a great wrap-up project but I can't say that the scaffolding has been appropriate or 100% relevant leading up to this point. I did not utilize majority of the other lab aspects. That could just be me though but I felt a disconnect, which I guess is also inevitable because of our course being asynchronous. In a classroom setting this could easily be managed. Overall I loved developing this and I am happy with my results, though I would love to improve upon it in the future!