generated from mwc/project_game
I coded the introduction part of my game.
In this milestone I created necessary files such as Starfall, starfall_spawner, person, and questioner. I used smaple codes from Retro and adjusted them to suit my purposes. I am proud of the Questioner file. I was intimidated that I would drop the ball on the dialogue spawn but after frustrating few tries, I manges to make it look and spawn as I wanted it to. I am now worried about how to make the starfall_spawner launch and abort as intended (start after answers then pause once player collects 200 points.) I learned new skills with how to accept input answers. I was reading up on ways to sort the answers and I learned about strip and upper functions that help remove spaces and lowercase specifications!
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starfall_game.py
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11
starfall_game.py
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from retro.game import Game
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from person import Person
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from questioner import Questioner
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from starfall_spawner import StarfallSpawner
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board_size = (50, 30)
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player = Person(board_size)
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questioner = Questioner(board_size)
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spawner = StarfallSpawner()
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game = Game([player, questioner, spawner], {"score": 0, "begin": False}, board_size=board_size)
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game.play()
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