generated from mwc/project_game
Im thinking i might change the kind of game i want to build to a shooting the aliens and asteroid but i need to figure out how to make the ship shoot and what happens when something hits it.
9 lines
286 B
Python
9 lines
286 B
Python
from retro.game import Game
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from spaceship import Spaceship
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from targets import Asteroid
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board_size = (100, 25)
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ship = Spaceship(board_size)
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targets = Asteroid((board_size[0] // 2, 0))
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game = Game([ship, targets], {"score": 0}, board_size=board_size, color="white_on_blue")
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game.play() |