from retro.game import Game from spaceship import Spaceship # from asteroid_spawner import AsteroidSpawner from targets import Alien from shooter import Shooter import random board_size = (100, 25) width, height = board_size ship = Spaceship(board_size) shooter = Shooter() spawner = Alien((random.randint(0, width-1), random.randint(0, height-1))) game = Game([ship, spawner, shooter], {"score": 0}, board_size=board_size, color="white_on_blue") game.play()