generated from mwc/lab_tic_tac_toe
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75
ttt/view.py
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75
ttt/view.py
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from ttt.game import TTTGame
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import click
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class TTTView:
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"Handles user interaction with a tic-tac-toe game."
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greeting = "Welcome to tic-tac-toe"
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goodbye = "Well, that's a wrap."
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divider = "---+---+---"
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x_color = "red"
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o_color = "blue"
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option_color = "bright_black"
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def __init__(self, playerX, playerO):
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self.game = TTTGame()
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self.players = {
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"X": playerX,
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"O": playerO,
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}
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def greet(self):
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"Starts a new game by greeting the players."
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x_name = self.players['X'].name
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o_name = self.players['O'].name
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print(self.greeting)
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print(f"{x_name} will play as X.")
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print(f"{o_name} will play as O.")
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def get_action(self, state):
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"Shows the board and asks the current player for their choice of action."
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self.print_board(state)
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current_player_symbol = 'X' if state["player_x"] else 'O'
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player = self.players[current_player_symbol]
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print(f"{player.name}, it's your move.")
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return player.choose_action(state)
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def print_board(self, state):
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"Prints the current board, showing indices of available spaces"
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print(self.format_row(state, [0, 1, 2]))
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print(self.divider)
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print(self.format_row(state, [3, 4, 5]))
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print(self.divider)
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print(self.format_row(state, [6, 7, 8]))
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def format_row(self, state, indices):
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"Returns a string for one row in the board, like ' X | O | X '"
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spaces = [self.format_value(state, i) for i in indices]
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return f" {spaces[0]} | {spaces[1]} | {spaces[2]} "
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def format_value(self, state, index):
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"""Formats the value for a single space on the board.
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If the game board already has a symbol in that space, formats that value for the Terminal.
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If the space is empty, instead formats the index of the space.
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"""
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if state["board"][index] == 'X':
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return click.style('X', fg=self.x_color)
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elif state["board"][index] == 'O':
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return click.style('O', fg=self.o_color)
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else:
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return click.style(index, fg=self.option_color)
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def conclude(self, state):
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"""Says goodbye.
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"""
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self.print_board(state)
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if self.game.check_winner(state, 'X'):
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winner = self.players['X']
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elif self.game.check_winner(state, 'O'):
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winner = self.players['O']
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else:
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winner = None
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print(self.goodbye)
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if winner:
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print(f"Congratulations to {winner.name}.")
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else:
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print("Nobody won this game.")
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