generated from mwc/lab_terminal
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39
adventure/seafloor/coral_reef/chest.py
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39
adventure/seafloor/coral_reef/chest.py
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# chest.py
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# --------
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# By MWC Contributors
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#
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# This is a Python program. You should run it by typing `python chest.py`.
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import os
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from pathlib import Path
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import sys
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sys.path.append('../../..')
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from fancy_printing import print_fancy
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SECRET = "318"
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APPROACH_CHEST = [
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"You approach the chest and see that the lock is surprisingly free of rust. In fact, the code dials turn smoothly. Try entering a code."
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]
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CHEST_OPENS = [
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"The chest snaps open, releasing several huge air bubbles. You look into the chest and see something shining brightly from within, so bright you can't quite make out what it is."
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]
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INSTRUCTIONS = [
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"You grab the treasure from the chest...it's so shiny! Make a bag and store your treasure inside, using the following commands:",
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"mkdir bag",
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"mv treasure.jpg bag",
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"Then get back to the surface. Don't forget to take your treasure bag with you. Remember, `..` means 'the parent directory,' so these commands will move the bag to the parent directory and then move yourself:",
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"mv bag ../bag",
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"cd .."
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]
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WRONG_CODE = [
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"nothing happens. Maybe next time."
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]
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print_fancy(APPROACH_CHEST)
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guess = input(" > ")
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if guess.strip() == SECRET:
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print_fancy(CHEST_OPENS)
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print_fancy(INSTRUCTIONS)
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os.system('cp ./../../../.assets/fork.jpg treasure.jpg')
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else:
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print_fancy(WRONG_CODE)
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23
adventure/seafloor/coral_reef/reef.txt
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adventure/seafloor/coral_reef/reef.txt
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You are standing at the edge of a beautiful coral reef. Schools of fish are
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swirling around you in every direction. In front of you is a deep chasm
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where you see larger fish sliding through the shadows. There is a chest
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half-buried in the seafloor.
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____...------------...____
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_.-"` /o/__ ____ __ __ __ \o\_`"-._
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.' / / \ \ '.
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|=====/o/======================\o\=====|
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|____/_/________..____..________\_\____|
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/ _/ \_ <_o#\__/#o_> _/ \_ \
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\________________\####/________________/
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|===\!/========================\!/===|
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| |=| .---. |=| |
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|===|o|=========/ \========|o|===|
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| | | \() ()/ | | |
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|===|o|======{'-.) A (.-'}=====|o|===|
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| __/ \__ '-.\uuu/.-' __/ \__ |
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|============= .'.'^'.'.=============|
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| _\o/ __ {.' __ '.} _ _\o/ _|
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7
adventure/seafloor/seafloor.txt
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7
adventure/seafloor/seafloor.txt
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After several moments of peaceful floating, you make a gentle landing on
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the seafloor, several hundered meters away from the sunken ship. You appear
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to be at the edge of a plateau whose edges are encrusted with beautiful
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corals.
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Both sunken_ship and coral_reef are directories, so use the `cd` command
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to go into whichever one you want.
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25
adventure/seafloor/sunken_ship/galley/ghost.py
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25
adventure/seafloor/sunken_ship/galley/ghost.py
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# ghost.py
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# --------
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# By MWC Contributors
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#
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# This is a Python program. You can run it by typing `python ghost.py`
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import sys
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from pathlib import Path
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sys.path.append('../../../..')
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from fancy_printing import print_fancy
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GHOST_GIVES_KEY = [
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"You enter the cramped galley and notice a sad, lonely ghost wandering around. You always wondered if you would be afraid of ghosts, but somehow this feels completely normal. The ghost begins to speak.",
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"'It has been a long while since I have seen anybody down here,' she says. 'I would like to give you a gift. Here's a key.'"
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]
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GHOST_IS_BORED = [
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"The ghost glances over at you. 'I hope you find some use for that key.'"
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]
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KEY = " Even in the faint light of your lamp, the key has a golden gleam.\n\n"
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if Path("key.txt").exists():
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print_fancy(GHOST_IS_BORED)
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else:
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print_fancy(GHOST_GIVES_KEY)
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Path("key.txt").write_text(KEY)
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6
adventure/seafloor/sunken_ship/ship.txt
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adventure/seafloor/sunken_ship/ship.txt
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The sunken ship is lying on the seafloor at a slight angle. From the remains
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of its masts and rigging, you can tell it's from the age before ships were made
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of steel and powered by engines. You climb up in the deck, and see a large hole
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allowing access to the inner chambers. You flick on your suit's light and
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go inside.
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26
adventure/seafloor/sunken_ship/stateroom/desk.py
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adventure/seafloor/sunken_ship/stateroom/desk.py
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# desk.py
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# --------
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# By MWC Contributors
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#
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# This is a Python program. You can run it by typing `python desk.py`
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import sys
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from pathlib import Path
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sys.path.append('../../../..')
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from fancy_printing import print_fancy
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DESCRIPTION = [
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"The stateroom contains the ruins of an elegant office. Scraps of wallpaper are peeling from the wall; there is an eel living in the chandelier. There is a huge desk at the center of the room."
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]
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OPEN_DESK = [
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"You try your key in the desk drawer, and it clicks open. There are many decaying pieces of paper. One has the numbers 318 written in a fine script."
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]
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DESK_LOCKED = [
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"You try to open the desk's drawer, but it is firmly locked."
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]
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print_fancy(DESCRIPTION)
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if Path("../galley/key.txt").exists():
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print_fancy(OPEN_DESK)
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else:
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print_fancy(DESK_LOCKED)
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