# Tic Tac Toe Lab Assessment ## Checkpoint 1 Looks good. ## Checkpoint 2 Nice! The ranges make use of the fact that there are some useful patterns in the indices of row- and colum-based wins. ## Checkpoint 3 > The current and future reward for this state is 0 which tells me there are as many > games where x wins as loses and most games end in a draw? Does this mean it's a > fair game? Almost--but this isn't a propabilistic process. Having the initial state's current and future reward be zero means that if everyone plays perfectly, the game will always be a draw.