generated from mwc/lab_dice
Added is_three_of_a_kind and is_four_of_a_kind
Checkpoint 1: The first thing that comes to my mind, along the same vein as the Die objects, is a deck of cards. You could create a deck of Card objects and deal hands to simulate poker or blackjack.
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@@ -18,13 +18,33 @@ class FiveDice:
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if face != 1:
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return False
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return True
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def is_three_of_a_kind(self):
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self.faces().sort()
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if self.faces()[0] == self.faces()[1] and self.faces()[0] == self.faces()[2] and self.faces()[0] != self.faces()[3]:
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return True
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elif self.faces()[1] == self.faces()[2] and self.faces()[1] == self.faces()[3] and self.faces()[1] != self.faces()[4]:
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return True
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elif self.faces()[2] == self.faces()[3] and self.faces()[2] == self.faces()[4]:
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return True
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else:
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return False
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def is_four_of_a_kind(self):
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self.faces().sort()
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if self.faces()[0] != self.faces()[4] and self.faces()[0] == self.faces()[1] and self.faces()[0] == self.faces()[2] and self.faces()[0] == self.faces()[3]:
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return True
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elif self.faces()[0] != self.faces()[1] and self.faces()[1] == self.faces()[2] and self.faces()[1] == self.faces()[3] and self.faces()[1] == self.faces()[4]:
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return True
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else:
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return False
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dice = FiveDice()
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successes = 0
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trials = 1000000
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for trial in tqdm(range(trials)):
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dice.roll()
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if dice.all_ones():
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if dice.is_four_of_a_kind():
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successes += 1
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print(successes/trials)
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