started coding

This commit is contained in:
phenderson
2025-12-04 09:46:14 -05:00
parent 46f1f84c5f
commit 0e3bcd31c4

View File

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from retro.game import Game
import ArrowKeyAgent
board_size = (30, 30)
class crosshair:
name = "plus"
character = '+'
def __init__(self, board_size):
board_width, board_height = board_size
self.position = (board_width // 2, board_height - 1)
def handle_keystroke(self, keystroke, game):
x, y = self.position
if keystroke.name in ("KEY_LEFT", "KEY_RIGHT"):
if keystroke.name == "KEY_LEFT":
new_position = (x - 1, y)
else:
new_position = (x + 1, y)
if keystroke.name == "KEY_UP":
new_position = (x, y + 1)
else:
new_position = (x, y - 1)
if game.on_board(new_position):
if game.is_empty(new_position):
self.position = new_position
else:
game.end()