generated from mwc/project_drawing
	
		
			
				
	
	
		
			79 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
			
		
		
	
	
			79 lines
		
	
	
		
			2.1 KiB
		
	
	
	
		
			Python
		
	
	
	
	
	
# drawing.py
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# ----------
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# Nelson Mason
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# updated 9-21-2025
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# Due by 9-29-2025
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# (This is an animation of a sunrise.)
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from turtle import *
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from superturtle.animation import animate
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# define 3 objects
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# sky, ground, sun
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# In the actual animation, the sun will start off entirely below the horizon,
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# (where the sky meets the ground), hidden by the ground, and will slowly rise (move up the screen),
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# with the sun, sky, and ground changing color. The disk of the sun will
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# be apparent only in the sky, as it rises. I will be using color shading techniques in the animation.
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def sky():
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    begin_fill() # draw the sky
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    fillcolor("dark blue")   
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    for x in range(2):
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        forward(400)
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        left(90)        
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        forward(300)
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        left(90)
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    end_fill()
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def ground():
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    begin_fill() # draw the ground
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    fillcolor("black")
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    for x in range(2):
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        forward(400)
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        right(90)        
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        forward(150)
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        right(90)
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    end_fill()
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def sun():
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    begin_fill() # draw the sun
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    fillcolor("red")
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    circle(-62,360) 
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    end_fill()
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def sun_position(a): # this must be called to get the sun to move up (rise)
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    penup()
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    left(90)
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    forward(a)
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    right(90)
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    pendown()
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for frame in animate(frames=1000):
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    penup() # reposition the turtle before drawing the sky
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    right(180)
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    forward(200)
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    left(90)
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    forward(50)
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    left(90)
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    pendown()
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    sky()
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    penup() # reposition the turtle before drawing the sun
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    forward(200) # starting the drawing of the sun right on the horizon
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    # makes it easier to calculate everything else
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    pendown()
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    a = frame.interval=200 # the frames-to-interval ratio controls the animation speed
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    a = frame.interpolate(0, 275) # low and high positions of the sun as it rises
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    sun_position(a)
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    sun() # draws the sun   
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    penup() # reposition the turtle before drawing the ground
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    right(180)
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    forward(200)
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    left(90)
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    forward(+a) # increment to get to the correct starting point for 
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    # the next iteration(re-drawing) of the sun rising
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    left(90)
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    pendown()
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    ground() # I want the ground to hide the sun (overlay), but not the sky (obviously)
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input() |