generated from mwc/lab_dice
yahtzee.py
This commit is contained in:
51
yahtzee.py
51
yahtzee.py
@@ -3,6 +3,7 @@ from die import Die
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class Yahtzee:
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class Yahtzee:
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"""A command-line Yahtzee game.
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"""A command-line Yahtzee game.
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This version of Yahtzee is initialized with a list of goals.
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This version of Yahtzee is initialized with a list of goals.
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5 dice are initially cast.
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"""
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"""
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def __init__(self, goals):
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def __init__(self, goals):
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self.score = 0
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self.score = 0
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@@ -10,7 +11,12 @@ class Yahtzee:
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self.dice = [Die() for num in range(5)]
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self.dice = [Die() for num in range(5)]
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def play(self):
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def play(self):
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print("Welcome to Yachtzee!")
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"""Play an entire game.
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Starts by greeting the user, then plays rounds until all the goals
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have been used. When the game is over, tells the player their final
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score.
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"""
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print("Welcome to Yahtzee!")
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self.score = 0
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self.score = 0
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for goal in self.goals:
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for goal in self.goals:
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goal.used = False
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goal.used = False
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@@ -19,6 +25,10 @@ class Yahtzee:
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print(f"Your final score was {self.score}")
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print(f"Your final score was {self.score}")
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def play_round(self):
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def play_round(self):
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"""Initializes the screen display.
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Sets initial rolls left to 3. Rolls the dice. Displays the status.
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Sets 2 variables. Increments the final score.
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"""
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print("=" * 80)
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print("=" * 80)
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self.rolls_left = 3
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self.rolls_left = 3
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for die in self.dice:
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for die in self.dice:
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@@ -29,10 +39,16 @@ class Yahtzee:
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self.score += goal.score(self.dice)
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self.score += goal.score(self.dice)
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def show_status(self):
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def show_status(self):
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"""Assigns a list comprehension to a variable.
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Displays the first line after the underscore:
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Score, rolls left, and the face value of the 5 dice.
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"""
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dice = ', '.join([str(die) for die in self.dice])
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dice = ', '.join([str(die) for die in self.dice])
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print(f"Score: {self.score}. Rolls left: {self.rolls_left}. Dice: {dice}.")
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print(f"Score: {self.score}. Rolls left: {self.rolls_left}. Dice: {dice}.")
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def choose_goal(self):
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def choose_goal(self):
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"""Code for the logic in the Re-roll option.
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"""
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options = []
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options = []
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unused_goals = self.get_unused_goals()
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unused_goals = self.get_unused_goals()
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for goal in unused_goals:
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for goal in unused_goals:
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@@ -49,6 +65,9 @@ class Yahtzee:
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return unused_goals[choice]
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return unused_goals[choice]
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def get_choice(self, options):
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def get_choice(self, options):
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"""Displays the menu choices after the status line.
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Inputs the player's choice after a prompt. Does error-checking.
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"""
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print("What would you like to do?")
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print("What would you like to do?")
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for i, option in enumerate(options):
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for i, option in enumerate(options):
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print(f"{i}. {option}")
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print(f"{i}. {option}")
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@@ -59,6 +78,10 @@ class Yahtzee:
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return int(choice)
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return int(choice)
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def option_choice_is_valid(self, choice, options):
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def option_choice_is_valid(self, choice, options):
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"""Error-checking function.
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Checks if the player's choice is an integer, not less than zero,
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and not more than one digit.
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"""
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if not choice.isdigit():
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if not choice.isdigit():
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return False
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return False
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if int(choice) < 0:
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if int(choice) < 0:
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@@ -68,9 +91,14 @@ class Yahtzee:
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return True
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return True
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def count_unused_goals(self):
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def count_unused_goals(self):
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"""Returns the count of the list of unused_goals.
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"""
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return len(self.get_unused_goals())
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return len(self.get_unused_goals())
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def get_unused_goals(self):
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def get_unused_goals(self):
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"""
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Conditional appending of the list of unused_goals.
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"""
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unused_goals = []
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unused_goals = []
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for goal in self.goals:
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for goal in self.goals:
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if not goal.used:
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if not goal.used:
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@@ -78,6 +106,12 @@ class Yahtzee:
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return unused_goals
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return unused_goals
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def reroll(self):
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def reroll(self):
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"""
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Rerolls chosen dice. Decrements rolls_left by 1.
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Assigns a variable to the reroll choice.
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Takes that variable and assigns it to the dice_to_reroll variable,
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and loops for only the reroll dice, and casts those dice.
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"""
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self.rolls_left -= 1
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self.rolls_left -= 1
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choices = self.get_reroll_choices()
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choices = self.get_reroll_choices()
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dice_to_reroll = self.get_dice_to_reroll(choices)
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dice_to_reroll = self.get_dice_to_reroll(choices)
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@@ -85,6 +119,9 @@ class Yahtzee:
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die.roll()
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die.roll()
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def get_dice_to_reroll(self, choice_ints):
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def get_dice_to_reroll(self, choice_ints):
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"""Conditional logic to append dice to the dice_to_reroll list,
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and removes dice that weren't chosen from the choice_ints list.
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"""
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dice_to_reroll = []
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dice_to_reroll = []
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for die in self.dice:
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for die in self.dice:
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if die.face in choice_ints:
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if die.face in choice_ints:
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@@ -93,6 +130,12 @@ class Yahtzee:
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return dice_to_reroll
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return dice_to_reroll
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def get_reroll_choices(self):
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def get_reroll_choices(self):
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"""
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Displays an input prompt and inputs the choice.
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Does some error-checking by calling the reroll_choices_are_valid function,
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clarifying what to enter. Assigns a variable to a list comprehension
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and returns that variable.
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"""
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print("Which dice do you want to re-roll?")
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print("Which dice do you want to re-roll?")
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choices = input("> ")
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choices = input("> ")
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while not self.reroll_choices_are_valid(choices):
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while not self.reroll_choices_are_valid(choices):
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@@ -102,6 +145,12 @@ class Yahtzee:
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return choice_ints
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return choice_ints
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def reroll_choices_are_valid(self, choices_str):
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def reroll_choices_are_valid(self, choices_str):
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"""
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Error-checking for the calling function. Assigns a variable to a
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list comprehension, looking for an integer in a string list.
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Loops through the cast dice and removes the choice dice
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from the list comprehension. Returns an empty list for choice_ints.
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"""
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if not choices_str.isdigit():
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if not choices_str.isdigit():
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return False
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return False
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choice_ints = [int(digit) for digit in choices_str]
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choice_ints = [int(digit) for digit in choices_str]
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