generated from mwc/project_game
23 lines
891 B
Python
23 lines
891 B
Python
class Frog:
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name = "froggy"
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character = '^'
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def __init__(self, board_size):
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board_width, board_height = board_size
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self.position = (board_width // 2, board_height - 1)
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def handle_keystroke(self, keystroke, game):
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x, y = self.position
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if keystroke.name in ("KEY_LEFT", "KEY_RIGHT", "KEY_UP"):
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if keystroke.name == "KEY_LEFT":
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new_position = (x - 1, y)
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if keystroke.name == "KEY_RIGHT":
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new_position = (x + 1, y)
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if keystroke.name == "KEY_UP":
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froggy = game.get_agent_by_name('froggy')
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froggy.position = (froggy.position[0], froggy.position[1]+1)
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if game.on_board(new_position):
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if game.is_empty(new_position):
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self.position = new_position
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else:
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game.end() |