From 468f179eb39cc13282f95bd7749dd6bd5142b688 Mon Sep 17 00:00:00 2001 From: mdecker6 Date: Wed, 19 Nov 2025 09:14:21 -0500 Subject: [PATCH] I will work by myself MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit The game is about a Player trying to figure out a word. The word is (coding). I will use a hint. Only the next letter in the word is required, and previous letters are shown as progress. Completing the full word increases the score by 1. Pressing a wrong key resets the progress, and you have to start over again. Game ends when the player completes the word. The game uses code from retro: -game class: class MysteryCodingGame(Game) -agent class -state -agents -game loop 1. Hidden word mechanic: use: (self.word = "coding") -The game secretly stores the word: Coding -The player must figure out the word based on a hint -The game never shows the entire word—only progress 2. Sequential progression mechanic -The player must press the letters in order: c-o-d-i-n-g -The game keeps track of where the player is -If the player presses the correct next letter, they move forward in the word -If palyer types wrong letter, the entire word resets. The player restarts at the first letter,Then displayed progress updates 3. Visual progress mechanic -Before each keypress, the game shows: _ _ _ _ _ _ -as the player gets letters right, it shows progrees in the word: c o _ _ _ _ 4. Scoring mechanic -Each time the player finishes the entire word "coding": Score goes up by 1, then progress resets 1. Build the Retro Game Structure 2. Create the Core Gameplay Mechanics 3. Add Game Completion, Scoring --- proposal.md | 30 ++++++++++++++++++++++++++++++ 1 file changed, 30 insertions(+) create mode 100644 proposal.md diff --git a/proposal.md b/proposal.md new file mode 100644 index 0000000..68a82ff --- /dev/null +++ b/proposal.md @@ -0,0 +1,30 @@ +# game proposal +# team + I will work by myself + +# Game overview +The game is about a Player trying to figure out a word. The word is (coding). +Only the next letter in the word is expected—previous letters are shown as progress. +Completing the full word increases the score by 1. +Pressing a wrong key resets the progress. +Game ends when the player completes the word. + +# Core mechanics +1. Hidden word mechanic + -The game secretly stores the word: Coding + -The player must figure out the word based on a hint + -The game never shows the entire word—only progress +2. Sequential progression mechanic + -The player must press the letters in order: c-o-d-i-n-g + -The game keeps track of where the player is + -If the player presses the correct next letter, they move forward in the word + -If palyer types wrong letter, the entire word resets. The player restarts at the first letter,Then displayed progress updates +3. Visual progress mechanic + -Before each keypress, the game shows: _ _ _ _ _ _ + -as the player gets letters right, it shows progrees in the word: c o _ _ _ _ + - +4. Scoring mechanic + -Each time the player finishes the entire word "coding": Score goes up by 1, then progress resets + + +# Milestones