Files
project_game/manager.py
Chris Proctor c8d1ddd58f Started retro tetris game
Started developing a retro version of Tetris, following
the planning on the board of the classroom
(see planning.jpg).

Moved cursor work into cursor.
2025-12-18 17:45:39 -05:00

25 lines
737 B
Python

from piece import Piece, PIECE_DEFINITIONS
from random import choice
from retro.errors import AgentNotFoundByName
class Manager:
"""The Manager takes care of stuff that isn't anyone else's responsibility:
- Create a Piece whenever none exists.
- Clear full rows of Blocks (and move other Blocks down).
- End the game when the Blocks pile up all the way.
"""
display = False
def play_turn(self, game):
try:
game.get_agent_by_name("piece")
except AgentNotFoundByName:
self.create_piece(game)
def create_piece(self, game):
width, height = game.board_size
piece = Piece((width//2, 2), game, choice(PIECE_DEFINITIONS))
game.add_agent(piece)