I fixed it so it worked

This commit is contained in:
lfitchlee
2025-11-19 09:39:01 -05:00
parent 8f8ca76614
commit 62327dd5ea
7 changed files with 70 additions and 0 deletions

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@@ -2,3 +2,22 @@
# -------------------
# By MWC Contributors
# This module defines an AsteroidSpawner agent class.
from random import randint
from asteroid import Asteroid
class AsteroidSpawner:
display = False
def __init__(self, board_size):
width, height = board_size
self.board_width = width
def play_turn(self, game):
game.state['score'] += 1
if self.should_spawn_asteroid(game.turn_number):
asteroid = Asteroid((randint(0, self.board_width - 1), 0))
game.add_agent(asteroid)
def should_spawn_asteroid(self, turn_number):
return randint(0, 1000) < turn_number