generated from mwc/lab_dice
204 lines
4.8 KiB
Python
204 lines
4.8 KiB
Python
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class GoalOnes:
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"One point for each one"
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def prompt(self, dice):
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potential_score = self.score(dice)
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return f"Ones ({potential_score})"
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def score(self, dice):
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total = 0
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for die in dice:
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if die.face == 1:
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total += 1
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return total
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class GoalTwos:
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"Two points for each two"
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def prompt(self, dice):
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potential_score = self.score(dice)
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return f"Twos ({potential_score})"
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def score(self, dice):
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total = 0
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for die in dice:
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if die.face == 2:
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total += 2
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return total
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class GoalThrees:
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"Three points for each three"
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def prompt(self, dice):
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potential_score = self.score(dice)
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return f"Threes ({potential_score})"
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def score(self, dice):
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total = 0
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for die in dice:
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if die.face == 3:
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total += 3
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return total
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class GoalFours:
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"Four points for each four"
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def prompt(self, dice):
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potential_score = self.score(dice)
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return f"Fours ({potential_score})"
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def score(self, dice):
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total = 0
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for die in dice:
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if die.face == 4:
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total += 4
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return total
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class GoalFives:
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"Five points for each five"
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def prompt(self, dice):
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potential_score = self.score(dice)
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return f"Fives ({potential_score})"
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def score(self, dice):
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total = 0
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for die in dice:
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if die.face == 5:
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total += 5
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return total
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class GoalSixes:
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"Six points for each six"
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def prompt(self, dice):
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potential_score = self.score(dice)
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return f"Sixes ({potential_score})"
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def score(self, dice):
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total = 0
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for die in dice:
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if die.face == 6:
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total += 6
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return total
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class GoalThreeOfAKind:
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"Sum all dice if there are at least three of the same face"
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def prompt(self, dice):
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potential_score = self.score(dice)
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return f"Three of a kind ({potential_score})"
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def score(self, dice):
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counts = {}
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total = 0
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for die in dice:
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counts[die.face] = counts.get(die.face, 0) + 1
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total += die.face
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for cnt in counts.values():
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if cnt >= 3:
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return total
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return 0
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class GoalFourOfAKind:
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"Sum all dice if there are at least four of the same face"
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def prompt(self, dice):
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potential_score = self.score(dice)
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return f"Four of a kind ({potential_score})"
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def score(self, dice):
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counts = {}
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total = 0
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for die in dice:
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counts[die.face] = counts.get(die.face, 0) + 1
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total += die.face
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for cnt in counts.values():
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if cnt >= 4:
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return total
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return 0
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class GoalFullHouse:
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"Fixed score when three of one face and two of another are present"
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def prompt(self, dice):
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potential_score = self.score(dice)
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return f"Full House ({potential_score})"
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def score(self, dice):
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counts = {}
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for die in dice:
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counts[die.face] = counts.get(die.face, 0) + 1
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values = sorted(counts.values())
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# Full house is a 2 and a 3
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if values == [2, 3]:
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return 25
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return 0
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class GoalSmallStraight:
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"Fixed score for any run of four consecutive face values"
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def prompt(self, dice):
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potential_score = self.score(dice)
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return f"Small Straight ({potential_score})"
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def score(self, dice):
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faces = sorted({die.face for die in dice})
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# Check for any sequence of length 4
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runs = [faces[i:i+4] for i in range(len(faces) - 3)]
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for run in runs:
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if run == list(range(run[0], run[0] + 4)):
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return 30
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return 0
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class GoalLargeStraight:
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"Fixed score for a run of five consecutive face values"
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def prompt(self, dice):
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potential_score = self.score(dice)
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return f"Large Straight ({potential_score})"
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def score(self, dice):
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faces = sorted({die.face for die in dice})
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if faces == list(range(1, 6)) or faces == list(range(2, 7)):
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return 40
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return 0
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class GoalYahtzee:
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"Fixed score for five of a kind (Yahtzee)"
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def prompt(self, dice):
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potential_score = self.score(dice)
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return f"Yahtzee ({potential_score})"
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def score(self, dice):
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first = dice[0].face
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for die in dice:
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if die.face != first:
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return 0
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return 50
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class GoalChance:
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"Sum of all dice (always available)"
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def prompt(self, dice):
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potential_score = self.score(dice)
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return f"Chance ({potential_score})"
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def score(self, dice):
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total = 0
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for die in dice:
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total += die.face
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return total
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