generated from mwc/lab_dice
205 lines
5.1 KiB
Python
205 lines
5.1 KiB
Python
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class GoalOnes:
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"One point for each one"
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used = False
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def prompt(self, dice):
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potential_score = self.score(dice)
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return f"Ones ({potential_score})"
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def score(self, dice):
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total = 0
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for die in dice:
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if die.face == 1:
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total += 1
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return total
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class GoalTwos:
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"Two points for each two"
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used = False
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def prompt(self, dice):
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potential_score = self.score(dice)
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return f"Twos ({potential_score})"
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def score(self, dice):
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total = 0
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for die in dice:
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if die.face == 2:
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total += 2
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return total
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class GoalThrees:
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"Three points for each three"
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used = False
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def prompt(self, dice):
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potential_score = self.score(dice)
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return f"Threes ({potential_score})"
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def score(self, dice):
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total = 0
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for die in dice:
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if die.face == 3:
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total += 3
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return total
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class GoalFours:
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"Four points for each four"
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used = False
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def prompt(self, dice):
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potential_score = self.score(dice)
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return f"Fours ({potential_score})"
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def score(self, dice):
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total = 0
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for die in dice:
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if die.face == 4:
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total += 4
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return total
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class GoalFives:
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"Five points for each five"
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used = False
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def prompt(self, dice):
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potential_score = self.score(dice)
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return f"Fives ({potential_score})"
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def score(self, dice):
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total = 0
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for die in dice:
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if die.face == 5:
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total += 5
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return total
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class GoalSixes:
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"Six points for each six"
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used = False
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def prompt(self, dice):
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potential_score = self.score(dice)
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return f"Sixes ({potential_score})"
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def score(self, dice):
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total = 0
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for die in dice:
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if die.face == 6:
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total += 6
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return total
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class GoalThreeofakind:
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"sum of all dice if at least three dice have the same face"
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used = False
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def prompt(self, dice):
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potential_score = self.score(dice)
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return f"Three of a kind ({potential_score})"
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def score(self, dice):
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face_counts={}
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for die in dice:
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face_counts[die.face] = face_counts.get(die.face, 0)+1
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if any(count >=3 for count in face_counts.values()):
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return sum(die.face for die in dice)
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return 0
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class GoalFourofakind:
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"sum of all dice if at least four dice have the same face"
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used=False
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def prompt(self, dice):
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potential_score=self.score(dice)
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return f"Four of a kind({potential_score})"
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def score(self, dice):
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face_counts={}
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for die in dice:
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face_counts[die.face]=face_counts.get(die.face, 0)+1
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if any(count >= 4 for count in face_counts.values()):
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return sum(die.face for die in dice)
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return 0
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class GoalFullHouse:
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"25 points for a full house"
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used = False
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def prompt(self, dice):
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potential_score = self.score(dice)
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return f"Full House ({potential_score})"
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def score(self, dice):
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face_counts = {}
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for die in dice:
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face_counts[die.face] = face_counts.get(die.face, 0) + 1
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if sorted(face_counts.values()) == [2, 3]:
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return 25
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return 0
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class GoalSmallStraight:
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"30 points for a small straight"
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used = False
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def prompt(self, dice):
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potential_score = self.score(dice)
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return f"Small Straight ({potential_score})"
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def score(self, dice):
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face_counts={}
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for die in dice:
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face_counts[die.face]=face_counts.get(die.face,0)+1
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small_straights = [[1, 2, 3, 4],[2, 3, 4, 5],[3, 4, 5, 6]]
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for straight in small_straights:
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if all(face in face_counts for face in straight):
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return 30
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return 0
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class GoalLargeStraight:
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"40 points for a large straight"
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used = False
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def prompt(self, dice):
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potential_score = self.score(dice)
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return f"Large Straight ({potential_score})"
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def score(self, dice):
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face_counts = {}
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for die in dice:
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face_counts[die.face] = face_counts.get(die.face, 0) + 1
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large_straights = [[1, 2, 3, 4, 5],[2, 3, 4, 5, 6]]
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for straight in large_straights:
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if all(face in face_counts for face in straight):
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return 40
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return 0
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class GoalYahtzee:
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"50 points for a Yahtzee"
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used = False
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def prompt(self, dice):
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potential_score = self.score(dice)
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return f"Yahtzee ({potential_score})"
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def score(self, dice):
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face_counts = {}
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for die in dice:
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face_counts[die.face] = face_counts.get(die.face, 0) + 1
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if any(count == 5 for count in face_counts.values()):
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return 50
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return 0
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class GoalChance:
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"Sum of all dice"
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used = False
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def prompt(self, dice):
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potential_score = self.score(dice)
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return f"Chance ({potential_score})"
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def score(self, dice):
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total = sum(die.face for die in dice)
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return total
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