added game plan doc

This commit is contained in:
Louis 2024-03-04 08:24:04 -05:00
parent b26f02da61
commit 40d46a1c77
1 changed files with 16 additions and 0 deletions

16
gamePlanning.md Normal file
View File

@ -0,0 +1,16 @@
##Game Description
I would like to generate a game where the game generates a maze and there is a random winning point generated in the maze. The character is spawned at the far end of the maze.
##Core Mechanics
-Player controlled by arrow keys
-Maze generation must update on each new level
-There needs to be some sort of "touching" of the player and the win screen
-Implement touching of maze walls
-Implement a timer
##Challlenges
-Random maze generation will be challenging
-Implementing a visual timer
-How do I "touch" in this game.