lab_dice/yahtzee_goals.py

282 lines
7.0 KiB
Python

class GoalOnes:
used = False
def prompt(self, dice):
potential_score = self.score(dice)
return f"Ones ({potential_score})"
def score(self, dice):
total = 0
for die in dice:
if die.face == 1:
total += 1
return total
class GoalTwos:
used = False
def prompt(self, dice):
potential_score = self.score(dice)
return f"Twos ({potential_score})"
def score(self, dice):
total = 0
for die in dice:
if die.face == 2:
total += 2
return total
class GoalThrees:
used = False
def prompt(self, dice):
potential_score = self.score(dice)
return f"Threes ({potential_score})"
def score(self, dice):
total = 0
for die in dice:
if die.face == 3:
total += 3
return total
class GoalFours:
used = False
def prompt(self, dice):
potential_score = self.score(dice)
return f"Fours ({potential_score})"
def score(self, dice):
total = 0
for die in dice:
if die.face == 4:
total += 4
return total
class GoalFives:
used = False
def prompt(self, dice):
potential_score = self.score(dice)
return f"Fives ({potential_score})"
def score(self, dice):
total = 0
for die in dice:
if die.face == 5:
total += 5
return total
class GoalSixes:
used = False
def prompt(self, dice):
potential_score = self.score(dice)
return f"Sixes ({potential_score})"
def score(self, dice):
total = 0
for die in dice:
if die.face == 6:
total += 6
return total
class GoalThreeOfAKind:
used = False
def prompt(self, dice):
potential_score = self.score(dice)
return f"Three of a kind ({potential_score})"
def faces(self, dice):
return[die.face for die in dice]
def is_three_of_a_kind(self, dice):
listOfFaces = self.faces(dice)
listOfFaces.sort()
if listOfFaces[0] == listOfFaces[1] and listOfFaces[0] == listOfFaces[2]:
return True
elif listOfFaces[1] == listOfFaces[2] and listOfFaces[1] == listOfFaces[3]:
return True
elif listOfFaces[2] == listOfFaces[3] and listOfFaces[2] == listOfFaces[4]:
return True
else:
return False
def score(self, dice):
if self.is_three_of_a_kind(dice):
total = 0
for die in dice:
total += die.face
return total
else:
return 0
class GoalFourOfAKind:
used = False
def prompt(self, dice):
potential_score = self.score(dice)
return f"Four of a kind ({potential_score})"
def faces(self, dice):
return[die.face for die in dice]
def is_four_of_a_kind(self, dice):
listOfFaces = self.faces(dice)
listOfFaces.sort()
if listOfFaces[0] == listOfFaces[3]:
return True
elif listOfFaces[1] == listOfFaces[4]:
return True
else:
return False
def score(self, dice):
if self.is_four_of_a_kind(dice):
total = 0
for die in dice:
total += die.face
return total
else:
return 0
class GoalFullHouse:
used = False
def prompt(self, dice):
potential_score = self.score(dice)
return f"Full house ({potential_score})"
def faces(self, dice):
return[die.face for die in dice]
def is_full_house(self, dice):
listOfFaces = self.faces(dice)
listOfFaces.sort()
if listOfFaces[0] == listOfFaces[1] and listOfFaces[0] == listOfFaces[2] and listOfFaces[3] == listOfFaces[4]:
return True
elif listOfFaces[2] == listOfFaces[3] and listOfFaces[2] == listOfFaces[4] and listOfFaces[0] == listOfFaces[1]:
return True
else:
return False
def score(self, dice):
if self.is_full_house(dice):
return 25
else:
return 0
class GoalSmallStraight:
used = False
def prompt(self, dice):
potential_score = self.score(dice)
return f"Small straight ({potential_score})"
def faces(self, dice):
return[die.face for die in dice]
def is_small_straight(self, dice):
listOfFaces = self.faces(dice)
listOfFaces.sort()
foundSmallStraight = False
for i in range (2):
for j in range(3):
if i == 0:
if j != 2:
if listOfFaces[j] == listOfFaces[j+1] - 1:
continue
else:
break
else:
if listOfFaces[j] == listOfFaces[j+1] - 1:
foundSmallStraight = True
else:
if j != 2:
if listOfFaces[j+1] == listOfFaces[j+2] - 1:
continue
else:
break
else:
if listOfFaces[j+1] == listOfFaces[j+2] - 1:
foundSmallStraight = True
return foundSmallStraight
def score(self, dice):
if self.is_small_straight(dice):
return 30
else:
return 0
class GoalLargeStraight:
used = False
def prompt(self, dice):
potential_score = self.score(dice)
return f"Large straight ({potential_score})"
def faces(self, dice):
return[die.face for die in dice]
def is_large_straight(self, dice):
listOfFaces = self.faces(dice)
listOfFaces.sort()
for j in range(4):
if j != 3:
if listOfFaces[j] == listOfFaces[j+1] - 1:
continue
else:
return False
else:
if listOfFaces[j] == listOfFaces[j+1] - 1:
return True
def score(self, dice):
if self.is_large_straight(dice):
return 40
else:
return 0
class GoalYahtzee:
used = False
def prompt(self, dice):
potential_score = self.score(dice)
return f"Five of a kind ({potential_score})"
def faces(self, dice):
return[die.face for die in dice]
def is_five_of_a_kind(self, dice):
listOfFaces = self.faces(dice)
listOfFaces.sort()
if listOfFaces[0] == listOfFaces[4]:
return True
else:
return False
def score(self, dice):
if self.is_five_of_a_kind(dice):
return 50
else:
return 0
class GoalChance:
used = False
def prompt(self, dice):
potential_score = self.score(dice)
return f"Chance ({potential_score})"
def score(self, dice):
total = 0
for die in dice:
total += die.face
return total