Fixing game to working state

This commit is contained in:
Chris Proctor
2026-03-19 12:15:22 -04:00
parent 98f6f2716c
commit 9276ed9aa0
10 changed files with 131 additions and 140 deletions

View File

@@ -2,28 +2,35 @@
name = "fruit-catcher"
version = "0.1.0"
description = ""
authors = [
{name = "Kayden Dang, Connor ",email = "chris@chrisproctor.net"}
]
license = {text = "MIT"}
readme = "README.md"
authors = [{ name = "Kayden Dang, Connor ", email = "chris@chrisproctor.net" }]
requires-python = ">=3.10,<4.0"
license = { text = "MIT" }
classifiers = [
"Programming Language :: Python :: 3",
"Programming Language :: Python :: 3.10",
"Programming Language :: Python :: 3.11",
"Programming Language :: Python :: 3.12",
"Programming Language :: Python :: 3.13",
"Programming Language :: Python :: 3.14",
]
dependencies = [
"retro-games (>=1.1.1,<2.0.0)"
"retro-games>=2.0.0,<3.0.0",
]
[project.scripts]
play = "game:play"
play = "fruit_catcher.game:play"
[tool.uv.build-backend]
module-name = "fruit_catcher"
module-root = ""
[build-system]
requires = ["uv_build>=0.10.0,<0.11.0"]
build-backend = "uv_build"
[tool.retro]
authors = "Kayden, Connor"
description = "Use your buttons to help the catcher catch the falling fruits. Don't drop too many fruits!"
instructions = "SCore as many points as possible before losing by using the two designated buttons to move left and right."
result_file = "result.json"
[build-system]
requires = ["poetry-core>=2.0.0,<3.0.0"]
build-backend = "poetry.core.masonry.api"
[tool.poetry]
package-mode = false