generated from mwc/project_game
Fixing game to working state
This commit is contained in:
@@ -2,28 +2,35 @@
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name = "fruit-catcher"
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version = "0.1.0"
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description = ""
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authors = [
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{name = "Kayden Dang, Connor ",email = "chris@chrisproctor.net"}
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]
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license = {text = "MIT"}
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readme = "README.md"
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authors = [{ name = "Kayden Dang, Connor ", email = "chris@chrisproctor.net" }]
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requires-python = ">=3.10,<4.0"
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license = { text = "MIT" }
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classifiers = [
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"Programming Language :: Python :: 3",
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"Programming Language :: Python :: 3.10",
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"Programming Language :: Python :: 3.11",
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"Programming Language :: Python :: 3.12",
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"Programming Language :: Python :: 3.13",
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"Programming Language :: Python :: 3.14",
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]
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dependencies = [
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"retro-games (>=1.1.1,<2.0.0)"
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"retro-games>=2.0.0,<3.0.0",
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]
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[project.scripts]
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play = "game:play"
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play = "fruit_catcher.game:play"
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[tool.uv.build-backend]
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module-name = "fruit_catcher"
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module-root = ""
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[build-system]
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requires = ["uv_build>=0.10.0,<0.11.0"]
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build-backend = "uv_build"
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[tool.retro]
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authors = "Kayden, Connor"
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description = "Use your buttons to help the catcher catch the falling fruits. Don't drop too many fruits!"
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instructions = "SCore as many points as possible before losing by using the two designated buttons to move left and right."
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result_file = "result.json"
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[build-system]
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requires = ["poetry-core>=2.0.0,<3.0.0"]
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build-backend = "poetry.core.masonry.api"
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[tool.poetry]
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package-mode = false
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