diff --git a/fruit_catcher/fruit.py b/fruit_catcher/fruit.py index 8c3034f..6c2ed51 100644 --- a/fruit_catcher/fruit.py +++ b/fruit_catcher/fruit.py @@ -55,8 +55,8 @@ class Fruit: game.remove_agent(piece) game.remove_agent(self) self.alive = False - game.state['Lives'] -= 1 - if game.state['Lives'] <= 0: + game.state['lives'] -= 1 + if game.state['lives'] <= 0: game.end() else: self.position = (new_x, new_y) @@ -81,7 +81,7 @@ class Fruit: catcher_positions = {p.position for p in catcher.pieces} for piece in self.pieces.values(): if piece.position in catcher_positions: - game.state['Score'] += 1 + game.state['score'] += 1 for p in self.pieces.values(): game.remove_agent(p) game.remove_agent(self) diff --git a/fruit_catcher/game.py b/fruit_catcher/game.py index 3ecf159..32c1fa0 100644 --- a/fruit_catcher/game.py +++ b/fruit_catcher/game.py @@ -12,6 +12,6 @@ def play(): Catcher((11, 29)), FruitManager(), ] - state = {'Score': 0, 'Lives': 5} + state = {'score': 0, 'lives': 5} game = Game(agents, state, board_size=(WIDTH, HEIGHT), framerate=24, color="white_on_indigo", dump_state="result.json") game.play()