I was able to draw a pattern of squares with a cool design.

Somewhere I got stuck was when I had to figure out how to turn around to draw more squares.
A strategy I used to get un-stuck was trial and error until I got the turtle to rotate in the right way.
Something I want to learn more about is how to do the same pattern but with different shapes.
I challenged myself in completing this project in under 100 lines of code, and I succeeded with the help of defining and iterations.
This commit is contained in:
kdang
2025-10-09 09:28:27 -04:00
parent 43bb081040
commit b4eaddecfe

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@@ -70,12 +70,13 @@ def drawleft():
fly(57) fly(57)
def draw(): def draw():
"The turtle draws two rows of squares per cycle."
drawright() drawright()
rotateright() rotateright()
drawleft() drawleft()
rotateleft() rotateleft()
"The turtle starts at a specific point and facing a specific direction." "The turtle starts at a specific point and facing a specific direction, then performs the draw function."
penup() penup()
goto(-180,180) goto(-180,180)
pendown() pendown()