wrote code in asteroid.py, asteroid_spawner.py, spaceship.py, and nav_game.py in order to create an interactive game where the spaceship (player) must avoid incoming asteroids

This commit is contained in:
kated
2026-05-12 10:59:35 -04:00
parent b2457e7525
commit 5c5883ec33
9 changed files with 149 additions and 0 deletions

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@@ -2,3 +2,24 @@
# ------------
# By MWC Contributors
# This module defines a spaceship agent class.
class Spaceship:
name = "ship"
character = '^'
def __init__(self, board_size):
board_width, board_height = board_size
self.position = (board_width // 2, board_height - 1)
def handle_keystroke(self, keystroke, game):
x, y = self.position
if keystroke.name in ("KEY_LEFT", "KEY_RIGHT"):
if keystroke.name == "KEY_LEFT":
new_position = (x - 1, y)
else:
new_position = (x + 1, y)
if game.on_board(new_position):
if game.is_empty(new_position):
self.position = new_position
else:
game.end()