wrote code in asteroid.py, asteroid_spawner.py, spaceship.py, and nav_game.py in order to create an interactive game where the spaceship (player) must avoid incoming asteroids

This commit is contained in:
kated
2026-05-12 10:59:35 -04:00
parent b2457e7525
commit 5c5883ec33
9 changed files with 149 additions and 0 deletions

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@@ -2,3 +2,19 @@
# -------------------
# By MWC Contributors
# This module defines an AsteroidSpawner agent class.
from random import randint
from asteroid import Asteroid
class AsteroidSpawner:
display = False
def play_turn(self, game):
width, height = game.board_size
game.state['score'] += 1
if self.should_spawn_asteroid(game.turn_number):
asteroid = Asteroid((randint(0, width - 1), 0))
game.add_agent(asteroid)
def should_spawn_asteroid(self, turn_number):
return randint(0, 1000) < turn_number